I decided to upload the source code of the plugin, many users asked for the source and everything I said was that the code is a little messy and that you could find the extractor code at
RunUO's Google code page, but HellRazor pointed that it could be used as an example of how to build UOFiddler plugins; I have to admit that I had some trouble coding the plugin specific code, so here it is
As I said, the code is a mess, there were no plans for releasing it, so don't expect it to be easy to read, but if you take some time to read it, you can understand with no problems
I don't know how the project SLN will behave since it is part of my UOFiddler solution. Missing references may be the only problem you will find
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I also prefer programs that are open source, since UO came to a point were it will not grow anymore, every single piece of code is useful. UOLandscaper, GumpStudio and many others I'd like to put my hands on the source... So, here is my not-big contribution to the UO community