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Changing Armor Stats

bakerj826

Wanderer
Where is the place to start if I want to allow crafted items to have higher than average item qualities (Think "Shame Loot")? I have looked at BaseRunicTool.cs but it seems to reference BaseArmor.cs and I am having trouble making heads or tails of it.

Thanks for any help pointing me in the right direction.
 

Rob24

Sorceror
Where is the place to start if I want to allow crafted items to have higher than average item qualities (Think "Shame Loot")? I have looked at BaseRunicTool.cs but it seems to reference BaseArmor.cs and I am having trouble making heads or tails of it.

Thanks for any help pointing me in the right direction.
what exactly what you want to do ?

here is Bone Armor Chest to look at so you want to custom Resistance or Hits or StrReq ?
Or you want to do a full set of a custom Armor?
I need more info to help you out

using System;
using Server.Items;

namespace Server.Items
{
[FlipableAttribute( 0x144f, 0x1454 )]
public class BoneChest : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 3; } }
public override int BaseFireResistance{ get{ return 3; } }
public override int BaseColdResistance{ get{ return 4; } }
public override int BasePoisonResistance{ get{ return 2; } }
public override int BaseEnergyResistance{ get{ return 4; } }

public override int InitMinHits{ get{ return 25; } }
public override int InitMaxHits{ get{ return 30; } }

public override int AosStrReq{ get{ return 60; } }
public override int OldStrReq{ get{ return 40; } }

public override int OldDexBonus{ get{ return -6; } }

public override int ArmorBase{ get{ return 30; } }
public override int RevertArmorBase{ get{ return 11; } }

public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Bone; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }

[Constructable]
public BoneChest() : base( 0x144F )
{
Weight = 6.0;
 

bakerj826

Wanderer
what exactly what you want to do ?

here is Bone Armor Chest to look at so you want to custom Resistance or Hits or StrReq ?
Or you want to do a full set of a custom Armor?
I need more info to help you out

The end result I was looking for was to be able to craft items (armor, jewelry, weapons) with higher than the standard properties (e.g. - leather tunic with 25 LRC) and also more than 5 magical properties.

I believe I found was I was looking for in ResourceInfo.cs but if you have a better more interesting idea, I’ll hear it out.
 

Rob24

Sorceror
The end result I was looking for was to be able to craft items (armor, jewelry, weapons) with higher than the standard properties (e.g. - leather tunic with 25 LRC) and also more than 5 magical properties.

I believe I found was I was looking for in ResourceInfo.cs but if you have a better more interesting idea, I’ll hear it out.
If I understand what you want is you want to custom the Tools to craft on the list so your players can craft more then the list show is that right??
if that is right you need to add it in one by one like in this DefBlacksmithy file
using System;
using Server.Items;

namespace Server.Engines.Craft
{
public class DefBlacksmithy : CraftSystem
{
public override SkillName MainSkill
{
get { return SkillName.Blacksmith; }
}

public override int GumpTitleNumber
{
get { return 1044002; } // <CENTER>BLACKSMITHY MENU</CENTER>
}

private static CraftSystem m_CraftSystem;

public static CraftSystem CraftSystem
{
get
{
if ( m_CraftSystem == null )
m_CraftSystem = new DefBlacksmithy();

return m_CraftSystem;
}
}

public override CraftECA ECA{ get{ return CraftECA.ChanceMinusSixtyToFourtyFive; } }

public override double GetChanceAtMin( CraftItem item )
{
return 0.0; // 0%
}

private DefBlacksmithy() : base( 1, 1, 1.25 )// base( 1, 2, 1.7 )
{
/*

base( MinCraftEffect, MaxCraftEffect, Delay )

MinCraftEffect : The minimum number of time the mobile will play the craft effect
MaxCraftEffect : The maximum number of time the mobile will play the craft effect
Delay : The delay between each craft effect

Example: (3, 6, 1.7) would make the mobile do the PlayCraftEffect override
function between 3 and 6 time, with a 1.7 second delay each time.

*/
}

private static Type typeofAnvil = typeof( AnvilAttribute );
private static Type typeofForge = typeof( ForgeAttribute );

public static void CheckAnvilAndForge( Mobile from, int range, out bool anvil, out bool forge )
{
anvil = false;
forge = false;

Map map = from.Map;

if ( map == null )
return;

IPooledEnumerable eable = map.GetItemsInRange( from.Location, range );

foreach ( Item item in eable )
{
Type type = item.GetType();

bool isAnvil = ( type.IsDefined( typeofAnvil, false ) || item.ItemID == 4015 || item.ItemID == 4016 || item.ItemID == 0x2DD5 || item.ItemID == 0x2DD6 );
bool isForge = ( type.IsDefined( typeofForge, false ) || item.ItemID == 4017 || (item.ItemID >= 6522 && item.ItemID <= 6569) || item.ItemID == 0x2DD8 );

if ( isAnvil || isForge )
{
if ( (from.Z + 16) < item.Z || (item.Z + 16) < from.Z || !from.InLOS( item ) )
continue;

anvil = anvil || isAnvil;
forge = forge || isForge;

if ( anvil && forge )
break;
}
}

eable.Free();

for ( int x = -range; (!anvil || !forge) && x <= range; ++x )
{
for ( int y = -range; (!anvil || !forge) && y <= range; ++y )
{
StaticTile[] tiles = map.Tiles.GetStaticTiles( from.X+x, from.Y+y, true );

for ( int i = 0; (!anvil || !forge) && i < tiles.Length; ++i )
{
int id = tiles.ID;

bool isAnvil = ( id == 4015 || id == 4016 || id == 0x2DD5 || id == 0x2DD6 );
bool isForge = ( id == 4017 || (id >= 6522 && id <= 6569) || id == 0x2DD8 );

if ( isAnvil || isForge )
{
if ( (from.Z + 16) < tiles.Z || (tiles.Z + 16) < from.Z || !from.InLOS( new Point3D( from.X+x, from.Y+y, tiles.Z + (tiles.Height/2) + 1 ) ) )
continue;

anvil = anvil || isAnvil;
forge = forge || isForge;
}
}
}
}
}

public override int CanCraft( Mobile from, BaseTool tool, Type itemType )
{
if ( tool == null || tool.Deleted || tool.UsesRemaining < 0 )
return 1044038; // You have worn out your tool!
else if ( !BaseTool.CheckTool( tool, from ) )
return 1048146; // If you have a tool equipped, you must use that tool.
else if ( !BaseTool.CheckAccessible( tool, from ) )
return 1044263; // The tool must be on your person to use.

bool anvil, forge;
CheckAnvilAndForge( from, 2, out anvil, out forge );

if ( anvil && forge )
return 0;

return 1044267; // You must be near an anvil and a forge to smith items.
}

public override void PlayCraftEffect( Mobile from )
{
// no animation, instant sound
//if ( from.Body.Type == BodyType.Human && !from.Mounted )
// from.Animate( 9, 5, 1, true, false, 0 );
//new InternalTimer( from ).Start();

from.PlaySound( 0x2A );
}

// Delay to synchronize the sound with the hit on the anvil
private class InternalTimer : Timer
{
private Mobile m_From;

public InternalTimer( Mobile from ) : base( TimeSpan.FromSeconds( 0.7 ) )
{
m_From = from;
}

protected override void OnTick()
{
m_From.PlaySound( 0x2A );
}
}

public override int PlayEndingEffect( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, CraftItem item )
{
if ( toolBroken )
from.SendLocalizedMessage( 1044038 ); // You have worn out your tool

if ( failed )
{
if ( lostMaterial )
return 1044043; // You failed to create the item, and some of your materials are lost.
else
return 1044157; // You failed to create the item, but no materials were lost.
}
else
{
if ( quality == 0 )
return 502785; // You were barely able to make this item. It's quality is below average.
else if ( makersMark && quality == 2 )
return 1044156; // You create an exceptional quality item and affix your maker's mark.
else if ( quality == 2 )
return 1044155; // You create an exceptional quality item.
else
return 1044154; // You create the item.
}
}

public override void InitCraftList()
{
/*
Synthax for a SIMPLE craft item
AddCraft( ObjectType, Group, MinSkill, MaxSkill, ResourceType, Amount, Message )

ObjectType : The type of the object you want to add to the build list.
Group : The group in wich the object will be showed in the craft menu.
MinSkill : The minimum of skill value
MaxSkill : The maximum of skill value
ResourceType : The type of the resource the mobile need to create the item
Amount : The amount of the ResourceType it need to create the item
Message : String or Int for Localized. The message that will be sent to the mobile, if the specified resource is missing.

Synthax for a COMPLEXE craft item. A complexe item is an item that need either more than
only one skill, or more than only one resource.

Coming soon....
*/

#region Ringmail
AddCraft( typeof( RingmailGloves ), 1011076, 1025099, 12.0, 62.0, typeof( IronIngot ), 1044036, 10, 1044037 );
AddCraft( typeof( RingmailLegs ), 1011076, 1025104, 19.4, 69.4, typeof( IronIngot ), 1044036, 16, 1044037 );
AddCraft( typeof( RingmailArms ), 1011076, 1025103, 16.9, 66.9, typeof( IronIngot ), 1044036, 14, 1044037 );
AddCraft( typeof( RingmailChest ), 1011076, 1025100, 21.9, 71.9, typeof( IronIngot ), 1044036, 18, 1044037 );
#endregion

#region Chainmail
AddCraft( typeof( ChainCoif ), 1011077, 1025051, 14.5, 64.5, typeof( IronIngot ), 1044036, 10, 1044037 );
AddCraft( typeof( ChainLegs ), 1011077, 1025054, 36.7, 86.7, typeof( IronIngot ), 1044036, 18, 1044037 );
AddCraft( typeof( ChainChest ), 1011077, 1025055, 39.1, 89.1, typeof( IronIngot ), 1044036, 20, 1044037 );
#endregion

int index = -1;

#region Platemail
AddCraft( typeof( PlateArms ), 1011078, 1025136, 66.3, 116.3, typeof( IronIngot ), 1044036, 18, 1044037 );
AddCraft( typeof( PlateGloves ), 1011078, 1025140, 58.9, 108.9, typeof( IronIngot ), 1044036, 12, 1044037 );
AddCraft( typeof( PlateGorget ), 1011078, 1025139, 56.4, 106.4, typeof( IronIngot ), 1044036, 10, 1044037 );
AddCraft( typeof( PlateLegs ), 1011078, 1025137, 68.8, 118.8, typeof( IronIngot ), 1044036, 20, 1044037 );
AddCraft( typeof( PlateChest ), 1011078, 1046431, 75.0, 125.0, typeof( IronIngot ), 1044036, 25, 1044037 );
AddCraft( typeof( FemalePlateChest ), 1011078, 1046430, 44.1, 94.1, typeof( IronIngot ), 1044036, 20, 1044037 );

if ( Core.AOS ) // exact pre-aos functionality unknown
AddCraft( typeof( DragonBardingDeed ), 1011078, 1053012, 72.5, 122.5, typeof( IronIngot ), 1044036, 750, 1044037 );

if( Core.SE )
{
index = AddCraft( typeof( PlateMempo ), 1011078, 1030180, 80.0, 130.0, typeof( IronIngot ), 1044036, 18, 1044037 );
SetNeededExpansion( index, Expansion.SE );

index = AddCraft( typeof( PlateDo ), 1011078, 1030184, 80.0, 130.0, typeof( IronIngot ), 1044036, 28, 1044037 ); //Double check skill
SetNeededExpansion( index, Expansion.SE );

index = AddCraft( typeof( PlateHiroSode ), 1011078, 1030187, 80.0, 130.0, typeof( IronIngot ), 1044036, 16, 1044037 );
SetNeededExpansion( index, Expansion.SE );

index = AddCraft( typeof( PlateSuneate ), 1011078, 1030195, 65.0, 115.0, typeof( IronIngot ), 1044036, 20, 1044037 );
SetNeededExpansion( index, Expansion.SE );

index = AddCraft( typeof( PlateHaidate ), 1011078, 1030200, 65.0, 115.0, typeof( IronIngot ), 1044036, 20, 1044037 );
SetNeededExpansion( index, Expansion.SE );

}
#endregion

#region Helmets
AddCraft( typeof( Bascinet ), 1011079, 1025132, 8.3, 58.3, typeof( IronIngot ), 1044036, 15, 1044037 );
AddCraft( typeof( CloseHelm ), 1011079, 1025128, 37.9, 87.9, typeof( IronIngot ), 1044036, 15, 1044037 );
AddCraft( typeof( Helmet ), 1011079, 1025130, 37.9, 87.9, typeof( IronIngot ), 1044036, 15, 1044037 );
AddCraft( typeof( NorseHelm ), 1011079, 1025134, 37.9, 87.9, typeof( IronIngot ), 1044036, 15, 1044037 );
AddCraft( typeof( PlateHelm ), 1011079, 1025138, 62.6, 112.6, typeof( IronIngot ), 1044036, 15, 1044037 );

if( Core.SE )
{
index = AddCraft( typeof( ChainHatsuburi ), 1011079, 1030175, 30.0, 80.0, typeof( IronIngot ), 1044036, 20, 1044037 );
SetNeededExpansion( index, Expansion.SE );

index = AddCraft( typeof( PlateHatsuburi ), 1011079, 1030176, 45.0, 95.0, typeof( IronIngot ), 1044036, 20, 1044037 );
SetNeededExpansion( index, Expansion.SE );

index = AddCraft( typeof( HeavyPlateJingasa ), 1011079, 1030178, 45.0, 95.0, typeof( IronIngot ), 1044036, 20, 1044037 );
SetNeededExpansion( index, Expansion.SE );

index = AddCraft( typeof( LightPlateJingasa ), 1011079, 1030188, 45.0, 95.0, typeof( IronIngot ), 1044036, 20, 1044037 );
SetNeededExpansion( index, Expansion.SE );

index = AddCraft( typeof( SmallPlateJingasa ), 1011079, 1030191, 45.0, 95.0, typeof( IronIngot ), 1044036, 20, 1044037 );
SetNeededExpansion( index, Expansion.SE );

index = AddCraft( typeof( DecorativePlateKabuto ), 1011079, 1030179, 90.0, 140.0, typeof( IronIngot ), 1044036, 25, 1044037 );
SetNeededExpansion( index, Expansion.SE );

index = AddCraft( typeof( PlateBattleKabuto ), 1011079, 1030192, 90.0, 140.0, typeof( IronIngot ), 1044036, 25, 1044037 );
SetNeededExpansion( index, Expansion.SE );

index = AddCraft( typeof( StandardPlateKabuto ), 1011079, 1030196, 90.0, 140.0, typeof( IronIngot ), 1044036, 25, 1044037 );
SetNeededExpansion( index, Expansion.SE );

if( Core.ML )
{
index = AddCraft( typeof( Circlet ), 1011079, 1032645, 62.1, 112.1, typeof( IronIngot ), 1044036, 6, 1044037 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( RoyalCirclet ), 1011079, 1032646, 70.0, 120.0, typeof( IronIngot ), 1044036, 6, 1044037 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( GemmedCirclet ), 1011079, 1032647, 75.0, 125.0, typeof( IronIngot ), 1044036, 6, 1044037 );
AddRes( index, typeof( Tourmaline ), 1044237, 1, 1044240 );
AddRes( index, typeof( Amethyst ), 1044236, 1, 1044240 );
AddRes( index, typeof( BlueDiamond ), 1032696, 1, 1044240 );
SetNeededExpansion( index, Expansion.ML );
}
}
#endregion

#region Shields
AddCraft( typeof( Buckler ), 1011080, 1027027, -25.0, 25.0, typeof( IronIngot ), 1044036, 10, 1044037 );
AddCraft( typeof( BronzeShield ), 1011080, 1027026, -15.2, 34.8, typeof( IronIngot ), 1044036, 12, 1044037 );
AddCraft( typeof( HeaterShield ), 1011080, 1027030, 24.3, 74.3, typeof( IronIngot ), 1044036, 18, 1044037 );
AddCraft( typeof( MetalShield ), 1011080, 1027035, -10.2, 39.8, typeof( IronIngot ), 1044036, 14, 1044037 );
AddCraft( typeof( MetalKiteShield ), 1011080, 1027028, 4.6, 54.6, typeof( IronIngot ), 1044036, 16, 1044037 );
AddCraft( typeof( WoodenKiteShield ), 1011080, 1027032, -15.2, 34.8, typeof( IronIngot ), 1044036, 8, 1044037 );

if ( Core.AOS )
{
AddCraft( typeof( ChaosShield ), 1011080, 1027107, 85.0, 135.0, typeof( IronIngot ), 1044036, 25, 1044037 );
AddCraft( typeof( OrderShield ), 1011080, 1027108, 85.0, 135.0, typeof( IronIngot ), 1044036, 25, 1044037 );
}
#endregion

#region Bladed

if ( Core.AOS )
AddCraft( typeof( BoneHarvester ), 1011081, 1029915, 33.0, 83.0, typeof( IronIngot ), 1044036, 10, 1044037 );

AddCraft( typeof( Broadsword ), 1011081, 1023934, 35.4, 85.4, typeof( IronIngot ), 1044036, 10, 1044037 );

if ( Core.AOS )
AddCraft( typeof( CrescentBlade ), 1011081, 1029921, 45.0, 95.0, typeof( IronIngot ), 1044036, 14, 1044037 );

AddCraft( typeof( Cutlass ), 1011081, 1025185, 24.3, 74.3, typeof( IronIngot ), 1044036, 8, 1044037 );
AddCraft( typeof( Dagger ), 1011081, 1023921, -0.4, 49.6, typeof( IronIngot ), 1044036, 3, 1044037 );
AddCraft( typeof( Katana ),1011081, 1025119, 44.1, 94.1, typeof( IronIngot ), 1044036, 8, 1044037 );
AddCraft( typeof( Kryss ), 1011081, 1025121, 36.7, 86.7, typeof( IronIngot ), 1044036, 8, 1044037 );
AddCraft( typeof( Longsword ), 1011081, 1023937, 28.0, 78.0, typeof( IronIngot ), 1044036, 12, 1044037 );
AddCraft( typeof( Scimitar ), 1011081, 1025046, 31.7, 81.7, typeof( IronIngot ), 1044036, 10, 1044037 );
AddCraft( typeof( VikingSword ), 1011081, 1025049, 24.3, 74.3, typeof( IronIngot ), 1044036, 14, 1044037 );

if( Core.SE )
{
index = AddCraft( typeof( NoDachi ), 1011081, 1030221, 75.0, 125.0, typeof( IronIngot ), 1044036, 18, 1044037 );
SetNeededExpansion( index, Expansion.SE );
index = AddCraft( typeof( Wakizashi ), 1011081, 1030223, 50.0, 100.0, typeof( IronIngot ), 1044036, 8, 1044037 );
SetNeededExpansion( index, Expansion.SE );
index = AddCraft( typeof( Lajatang ), 1011081, 1030226, 80.0, 130.0, typeof( IronIngot ), 1044036, 25, 1044037 );
SetNeededExpansion( index, Expansion.SE );
index = AddCraft( typeof( Daisho ), 1011081, 1030228, 60.0, 110.0, typeof( IronIngot ), 1044036, 15, 1044037 );
SetNeededExpansion( index, Expansion.SE );
index = AddCraft( typeof( Tekagi ), 1011081, 1030230, 55.0, 105.0, typeof( IronIngot ), 1044036, 12, 1044037 );
SetNeededExpansion( index, Expansion.SE );
index = AddCraft( typeof( Shuriken ), 1011081, 1030231, 45.0, 95.0, typeof( IronIngot ), 1044036, 5, 1044037 );
SetNeededExpansion( index, Expansion.SE );
index = AddCraft( typeof( Kama ), 1011081, 1030232, 40.0, 90.0, typeof( IronIngot ), 1044036, 14, 1044037 );
SetNeededExpansion( index, Expansion.SE );
index = AddCraft( typeof( Sai ), 1011081, 1030234, 50.0, 100.0, typeof( IronIngot ), 1044036, 12, 1044037 );
SetNeededExpansion( index, Expansion.SE );

if( Core.ML )
{
index = AddCraft( typeof( RadiantScimitar ), 1011081, 1031571, 75.0, 125.0, typeof( IronIngot ), 1044036, 15, 1044037 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( WarCleaver ), 1011081, 1031567, 70.0, 120.0, typeof( IronIngot ), 1044036, 18, 1044037 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( ElvenSpellblade ), 1011081, 1031564, 70.0, 120.0, typeof( IronIngot ), 1044036, 14, 1044037 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( AssassinSpike ), 1011081, 1031565, 70.0, 120.0, typeof( IronIngot ), 1044036, 9, 1044037 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( Leafblade ), 1011081, 1031566, 70.0, 120.0, typeof( IronIngot ), 1044036, 12, 1044037 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( RuneBlade ), 1011081, 1031570, 70.0, 120.0, typeof( IronIngot ), 1044036, 15, 1044037 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( ElvenMachete ), 1011081, 1031573, 70.0, 120.0, typeof( IronIngot ), 1044036, 14, 1044037 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( RuneCarvingKnife ), 1011081, 1072915, 70.0, 120.0, typeof( IronIngot ), 1044036, 9, 1044037 );
AddRes( index, typeof( DreadHornMane ), 1032682, 1, 1053098 );
AddRes( index, typeof( Putrefication ), 1032678, 10, 1053098 );
AddRes( index, typeof( Muculent ), 1032680, 10, 1053098 );
AddRareRecipe( index, 0 );
ForceNonExceptional( index );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( ColdForgedBlade ), 1011081, 1072916, 70.0, 120.0, typeof( IronIngot ), 1044036, 18, 1044037 );
AddRes( index, typeof( GrizzledBones ), 1032684, 1, 1053098 );
AddRes( index, typeof( Taint ), 1032684, 10, 1053098 );
AddRes( index, typeof( Blight ), 1032675, 10, 1053098 );
AddRareRecipe( index, 1 );
ForceNonExceptional( index );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( OverseerSunderedBlade ), 1011081, 1072920, 70.0, 120.0, typeof( IronIngot ), 1044036, 15, 1044037 );
AddRes( index, typeof( GrizzledBones ), 1032684, 1, 1053098 );
AddRes( index, typeof( Blight ), 1032675, 10, 1053098 );
AddRes( index, typeof( Scourge ), 1032677, 10, 1053098 );
AddRareRecipe( index, 2 );
ForceNonExceptional( index );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( LuminousRuneBlade ), 1011081, 1072922, 70.0, 120.0, typeof( IronIngot ), 1044036, 15, 1044037 );
AddRes( index, typeof( GrizzledBones ), 1032684, 1, 1053098 );
AddRes( index, typeof( Corruption ), 1032676, 10, 1053098 );
AddRes( index, typeof( Putrefication ), 1032678, 10, 1053098 );
AddRareRecipe( index, 3 );
ForceNonExceptional( index );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( TrueSpellblade ), 1011081, 1073513, 75.0, 125.0, typeof( IronIngot ), 1044036, 14, 1044037 );
AddRes( index, typeof( BlueDiamond ), 1032696, 1, 1044240 );
AddRecipe( index, 4 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( IcySpellblade ), 1011081, 1073514, 75.0, 125.0, typeof( IronIngot ), 1044036, 14, 1044037 );
AddRes( index, typeof( Turquoise ), 1032691, 1, 1044240 );
AddRecipe( index, 5 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( FierySpellblade ), 1011081, 1073515, 75.0, 125.0, typeof( IronIngot ), 1044036, 14, 1044037 );
AddRes( index, typeof( FireRuby ), 1032695, 1, 1044240 );
AddRecipe( index, 6 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( SpellbladeOfDefense ), 1011081, 1073516, 75.0, 125.0, typeof( IronIngot ), 1044036, 18, 1044037 );
AddRes( index, typeof( WhitePearl ), 1032694, 1, 1044240 );
AddRecipe( index, 7 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( TrueAssassinSpike ), 1011081, 1073517, 75.0, 125.0, typeof( IronIngot ), 1044036, 9, 1044037 );
AddRes( index, typeof( DarkSapphire ), 1032690, 1, 1044240 );
AddRecipe( index, 8 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( ChargedAssassinSpike ), 1011081, 1073518, 75.0, 125.0, typeof( IronIngot ), 1044036, 9, 1044037 );
AddRes( index, typeof( EcruCitrine ), 1032693, 1, 1044240 );
AddRecipe( index, 9 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( MagekillerAssassinSpike ), 1011081, 1073519, 75.0, 125.0, typeof( IronIngot ), 1044036, 9, 1044037 );
AddRes( index, typeof( BrilliantAmber ), 1032697, 1, 1044240 );
AddRecipe( index, 10 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( WoundingAssassinSpike ), 1011081, 1073520, 75.0, 125.0, typeof( IronIngot ), 1044036, 9, 1044037 );
AddRes( index, typeof( PerfectEmerald ), 1032692, 1, 1044240 );
AddRecipe( index, 11 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( TrueLeafblade ), 1011081, 1073521, 75.0, 125.0, typeof( IronIngot ), 1044036, 12, 1044037 );
AddRes( index, typeof( BlueDiamond ), 1032696, 1, 1044240 );
AddRecipe( index, 12 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( Luckblade ), 1011081, 1073522, 75.0, 125.0, typeof( IronIngot ), 1044036, 12, 1044037 );
AddRes( index, typeof( WhitePearl ), 1032694, 1, 1044240 );
AddRecipe( index, 13 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( MagekillerLeafblade ), 1011081, 1073523, 75.0, 125.0, typeof( IronIngot ), 1044036, 12, 1044037 );
AddRes( index, typeof( FireRuby ), 1032695, 1, 1044240 );
AddRecipe( index, 14 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( LeafbladeOfEase ), 1011081, 1073524, 75.0, 125.0, typeof( IronIngot ), 1044036, 12, 1044037 );
AddRes( index, typeof( PerfectEmerald ), 1032692, 1, 1044240 );
AddRecipe( index, 15 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( KnightsWarCleaver ), 1011081, 1073525, 75.0, 125.0, typeof( IronIngot ), 1044036, 18, 1044037 );
AddRes( index, typeof( PerfectEmerald ), 1032692, 1, 1044240 );
AddRecipe( index, 16 );
SetNeededExpansion( index, Expansion.ML );

// TODO
index = AddCraft( typeof( ButchersWarCleaver ), 1011081, 1073526, 75.0, 125.0, typeof( IronIngot ), 1044036, 18, 1044037 );
AddRes( index, typeof( Turquoise ), 1032691, 1, 1044240 );
AddRecipe( index, 17 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( SerratedWarCleaver ), 1011081, 1073527, 75.0, 125.0, typeof( IronIngot ), 1044036, 18, 1044037 );
AddRes( index, typeof( EcruCitrine ), 1032693, 1, 1044240 );
AddRecipe( index, 18 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( TrueWarCleaver ), 1011081, 1073528, 75.0, 125.0, typeof( IronIngot ), 1044036, 18, 1044037 );
AddRes( index, typeof( BrilliantAmber ), 1032697, 1, 1044240 );
AddRecipe( index, 19 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( AdventurersMachete ), 1011081, 1073533, 75.0, 125.0, typeof( IronIngot ), 1044036, 14, 1044037 );
AddRes( index, typeof( WhitePearl ), 1032694, 1, 1044240 );
AddRecipe( index, 20 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( OrcishMachete ), 1011081, 1073534, 75.0, 125.0, typeof( IronIngot ), 1044036, 14, 1044037 );
AddRes( index, typeof( Scourge ), 1072136, 1, 1042081 );
AddRecipe( index, 21 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( MacheteOfDefense ), 1011081, 1073535, 75.0, 125.0, typeof( IronIngot ), 1044036, 14, 1044037 );
AddRes( index, typeof( BrilliantAmber ), 1032697, 1, 1044240 );
AddRecipe( index, 22 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( DiseasedMachete ), 1011081, 1073536, 75.0, 125.0, typeof( IronIngot ), 1044036, 14, 1044037 );
AddRes( index, typeof( Blight ), 1072134, 1, 1042081 );
AddRecipe( index, 23 );
SetNeededExpansion( index, Expansion.ML );

// TODO
index = AddCraft( typeof( Runesabre ), 1011081, 1073537, 75.0, 125.0, typeof( IronIngot ), 1044036, 15, 1044037 );
AddRes( index, typeof( Turquoise ), 1032691, 1, 1044240 );
AddRecipe( index, 24 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( MagesRuneBlade ), 1011081, 1073538, 75.0, 125.0, typeof( IronIngot ), 1044036, 15, 1044037 );
AddRes( index, typeof( BlueDiamond ), 1032696, 1, 1044240 );
AddRecipe( index, 25 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( RuneBladeOfKnowledge ), 1011081, 1073539, 75.0, 125.0, typeof( IronIngot ), 1044036, 15, 1044037 );
AddRes( index, typeof( EcruCitrine ), 1032693, 1, 1044240 );
AddRecipe( index, 26 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( CorruptedRuneBlade ), 1011081, 1073540, 75.0, 125.0, typeof( IronIngot ), 1044036, 15, 1044037 );
AddRes( index, typeof( Corruption ), 1072135, 1, 1042081 );
AddRecipe( index, 27 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( TrueRadiantScimitar ), 1011081, 1073541, 75.0, 125.0, typeof( IronIngot ), 1044036, 15, 1044037 );
AddRes( index, typeof( BrilliantAmber ), 1032697, 1, 1044240 );
AddRecipe( index, 28 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( DarkglowScimitar ), 1011081, 1073542, 75.0, 125.0, typeof( IronIngot ), 1044036, 15, 1044037 );
AddRes( index, typeof( DarkSapphire ), 1032690, 1, 1044240 );
AddRecipe( index, 29 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( IcyScimitar ), 1011081, 1073543, 75.0, 125.0, typeof( IronIngot ), 1044036, 15, 1044037 );
AddRes( index, typeof( DarkSapphire ), 1032690, 1, 1044240 );
AddRecipe( index, 30 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( TwinklingScimitar ), 1011081, 1073544, 75.0, 125.0, typeof( IronIngot ), 1044036, 15, 1044037 );
AddRes( index, typeof( DarkSapphire ), 1032690, 1, 1044240 );
AddRecipe( index, 31 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( BoneMachete ), 1011081, 1020526, 45.0, 95.0, typeof( IronIngot ), 1044036, 20, 1044037 );
AddRes( index, typeof( Bone ), 1049064, 6, 1049063 );
AddQuestRecipe( index, 32 );
SetNeededExpansion( index, Expansion.ML );
}
}
#endregion

#region Axes
AddCraft( typeof( Axe ), 1011082, 1023913, 34.2, 84.2, typeof( IronIngot ), 1044036, 14, 1044037 );
AddCraft( typeof( BattleAxe ), 1011082, 1023911, 30.5, 80.5, typeof( IronIngot ), 1044036, 14, 1044037 );
AddCraft( typeof( DoubleAxe ), 1011082, 1023915, 29.3, 79.3, typeof( IronIngot ), 1044036, 12, 1044037 );
AddCraft( typeof( ExecutionersAxe ), 1011082, 1023909, 34.2, 84.2, typeof( IronIngot ), 1044036, 14, 1044037 );
AddCraft( typeof( LargeBattleAxe ), 1011082, 1025115, 28.0, 78.0, typeof( IronIngot ), 1044036, 12, 1044037 );
AddCraft( typeof( TwoHandedAxe ), 1011082, 1025187, 33.0, 83.0, typeof( IronIngot ), 1044036, 16, 1044037 );
AddCraft( typeof( WarAxe ), 1011082, 1025040, 39.1, 89.1, typeof( IronIngot ), 1044036, 16, 1044037 );

if( Core.ML )
{
index = AddCraft( typeof( OrnateAxe ), 1011082, 1031572, 70.0, 120.0, typeof( IronIngot ), 1044036, 18, 1044037 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( GuardianAxe ), 1011082, 1073545, 75.0, 125.0, typeof( IronIngot ), 1044036, 15, 1044037 );
AddRes( index, typeof( BlueDiamond ), 1032696, 1, 1044240 );
AddRecipe( index, 33 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( SingingAxe ), 1011082, 1073546, 75.0, 125.0, typeof( IronIngot ), 1044036, 15, 1044037 );
AddRes( index, typeof( BrilliantAmber ), 1032697, 1, 1044240 );
AddRecipe( index, 34 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( ThunderingAxe ), 1011082, 1073547, 75.0, 125.0, typeof( IronIngot ), 1044036, 15, 1044037 );
AddRes( index, typeof( EcruCitrine ), 1032693, 1, 1044240 );
AddRecipe( index, 35 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( HeavyOrnateAxe ), 1011082, 1073548, 75.0, 125.0, typeof( IronIngot ), 1044036, 15, 1044037 );
AddRes( index, typeof( Turquoise ), 1032691, 1, 1044240 );
AddRecipe( index, 36 );
SetNeededExpansion( index, Expansion.ML );

}
#endregion

#region Pole Arms

AddCraft( typeof( Bardiche ), 1011083, 1023917, 31.7, 81.7, typeof( IronIngot ), 1044036, 18, 1044037 );

if ( Core.AOS )
AddCraft( typeof( BladedStaff ), 1011083, 1029917, 40.0, 90.0, typeof( IronIngot ), 1044036, 12, 1044037 );

if ( Core.AOS )
AddCraft( typeof( DoubleBladedStaff ), 1011083, 1029919, 45.0, 95.0, typeof( IronIngot ), 1044036, 16, 1044037 );

AddCraft( typeof( Halberd ), 1011083, 1025183, 39.1, 89.1, typeof( IronIngot ), 1044036, 20, 1044037 );

if ( Core.AOS )
AddCraft( typeof( Lance ), 1011083, 1029920, 48.0, 98.0, typeof( IronIngot ), 1044036, 20, 1044037 );

if ( Core.AOS )
AddCraft( typeof( Pike ), 1011083, 1029918, 47.0, 97.0, typeof( IronIngot ), 1044036, 12, 1044037 );

AddCraft( typeof( ShortSpear ), 1011083, 1025123, 45.3, 95.3, typeof( IronIngot ), 1044036, 6, 1044037 );

if ( Core.AOS )
AddCraft( typeof( Scythe ), 1011083, 1029914, 39.0, 89.0, typeof( IronIngot ), 1044036, 14, 1044037 );

AddCraft( typeof( Spear ), 1011083, 1023938, 49.0, 99.0, typeof( IronIngot ), 1044036, 12, 1044037 );
AddCraft( typeof( WarFork ), 1011083, 1025125, 42.9, 92.9, typeof( IronIngot ), 1044036, 12, 1044037 );

// Not craftable (is this an AOS change ??)
//AddCraft( typeof( Pitchfork ), 1011083, 1023720, 36.1, 86.1, typeof( IronIngot ), 1044036, 12, 1044037 );
#endregion

#region Bashing
AddCraft( typeof( HammerPick ), 1011084, 1025181, 34.2, 84.2, typeof( IronIngot ), 1044036, 16, 1044037 );
AddCraft( typeof( Mace ), 1011084, 1023932, 14.5, 64.5, typeof( IronIngot ), 1044036, 6, 1044037 );
AddCraft( typeof( Maul ), 1011084, 1025179, 19.4, 69.4, typeof( IronIngot ), 1044036, 10, 1044037 );

if ( Core.AOS )
AddCraft( typeof( Scepter ), 1011084, 1029916, 21.4, 71.4, typeof( IronIngot ), 1044036, 10, 1044037 );

AddCraft( typeof( WarMace ), 1011084, 1025127, 28.0, 78.0, typeof( IronIngot ), 1044036, 14, 1044037 );
AddCraft( typeof( WarHammer ), 1011084, 1025177, 34.2, 84.2, typeof( IronIngot ), 1044036, 16, 1044037 );

if( Core.SE )
{
index = AddCraft( typeof( Tessen ), 1011084, 1030222, 85.0, 135.0, typeof( IronIngot ), 1044036, 16, 1044037 );
AddSkill( index, SkillName.Tailoring, 50.0, 55.0 );
AddRes( index, typeof( Cloth ), 1044286, 10, 1044287 );
SetNeededExpansion( index, Expansion.SE );
}

if( Core.ML )
{
index = AddCraft( typeof( DiamondMace ), 1011084, 1031556, 70.0, 120.0, typeof( IronIngot ), 1044036, 20, 1044037 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( ShardThrasher ), 1011084, 1072918, 70.0, 120.0, typeof( IronIngot ), 1044036, 20, 1044037 );
AddRes( index, typeof( EyeOfTheTravesty ), 1073126, 1, 1042081 );
AddRes( index, typeof( Muculent ), 1072139, 10, 1042081 );
AddRes( index, typeof( Corruption ), 1072135, 10, 1042081 );
AddRareRecipe( index, 37 );
ForceNonExceptional( index );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( RubyMace ), 1011084, 1073529, 75.0, 125.0, typeof( IronIngot ), 1044036, 20, 1044037 );
AddRes( index, typeof( FireRuby ), 1032695, 1, 1044240 );
AddRecipe( index, 38 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( EmeraldMace ), 1011084, 1073530, 75.0, 125.0, typeof( IronIngot ), 1044036, 20, 1044037 );
AddRes( index, typeof( PerfectEmerald ), 1032692, 1, 1044240 );
AddRecipe( index, 39 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( SapphireMace ), 1011084, 1073531, 75.0, 125.0, typeof( IronIngot ), 1044036, 20, 1044037 );
AddRes( index, typeof( DarkSapphire ), 1032690, 1, 1044240 );
AddRecipe( index, 40 );
SetNeededExpansion( index, Expansion.ML );

index = AddCraft( typeof( SilverEtchedMace ), 1011084, 1073532, 75.0, 125.0, typeof( IronIngot ), 1044036, 20, 1044037 );
AddRes( index, typeof( BlueDiamond ), 1032696, 1, 1044240 );
AddRecipe( index, 41 );
SetNeededExpansion( index, Expansion.ML );
}
#endregion

#region Dragon Scale Armor
index = AddCraft( typeof( DragonGloves ), 1053114, 1029795, 68.9, 118.9, typeof( RedScales ), 1060883, 16, 1060884 );
SetUseSubRes2( index, true );

index = AddCraft( typeof( DragonHelm ), 1053114, 1029797, 72.6, 122.6, typeof( RedScales ), 1060883, 20, 1060884 );
SetUseSubRes2( index, true );

index = AddCraft( typeof( DragonLegs ), 1053114, 1029799, 78.8, 128.8, typeof( RedScales ), 1060883, 28, 1060884 );
SetUseSubRes2( index, true );

index = AddCraft( typeof( DragonArms ), 1053114, 1029815, 76.3, 126.3, typeof( RedScales ), 1060883, 24, 1060884 );
SetUseSubRes2( index, true );

index = AddCraft( typeof( DragonChest ), 1053114, 1029793, 85.0, 135.0, typeof( RedScales ), 1060883, 36, 1060884 );
SetUseSubRes2( index, true );
#endregion

// Set the overridable material
SetSubRes( typeof( IronIngot ), 1044022 );

// Add every material you want the player to be able to choose from
// This will override the overridable material
AddSubRes( typeof( IronIngot ), 1044022, 00.0, 1044036, 1044267 );
AddSubRes( typeof( DullCopperIngot ), 1044023, 65.0, 1044036, 1044268 );
AddSubRes( typeof( ShadowIronIngot ), 1044024, 70.0, 1044036, 1044268 );
AddSubRes( typeof( CopperIngot ), 1044025, 75.0, 1044036, 1044268 );
AddSubRes( typeof( BronzeIngot ), 1044026, 80.0, 1044036, 1044268 );
AddSubRes( typeof( GoldIngot ), 1044027, 85.0, 1044036, 1044268 );
AddSubRes( typeof( AgapiteIngot ), 1044028, 90.0, 1044036, 1044268 );
AddSubRes( typeof( VeriteIngot ), 1044029, 95.0, 1044036, 1044268 );
AddSubRes( typeof( ValoriteIngot ), 1044030, 99.0, 1044036, 1044268 );

SetSubRes2( typeof( RedScales ), 1060875 );

AddSubRes2( typeof( RedScales ), 1060875, 0.0, 1053137, 1044268 );
AddSubRes2( typeof( YellowScales ), 1060876, 0.0, 1053137, 1044268 );
AddSubRes2( typeof( BlackScales ), 1060877, 0.0, 1053137, 1044268 );
AddSubRes2( typeof( GreenScales ), 1060878, 0.0, 1053137, 1044268 );
AddSubRes2( typeof( WhiteScales ), 1060879, 0.0, 1053137, 1044268 );
AddSubRes2( typeof( BlueScales ), 1060880, 0.0, 1053137, 1044268 );

Resmelt = true;
Repair = true;
MarkOption = true;
CanEnhance = Core.AOS;
}
}

public class ForgeAttribute : Attribute
{
public ForgeAttribute()
{
}
}

public class AnvilAttribute : Attribute
{
public AnvilAttribute()
{
}
}
}
 

Rob24

Sorceror
#region Ringmail
AddCraft( typeof( RingmailGloves ), 1011076, 1025099, 12.0, 62.0, typeof( IronIngot ), 1044036, 10, 1044037 );
AddCraft( typeof( RingmailLegs ), 1011076, 1025104, 19.4, 69.4, typeof( IronIngot ), 1044036, 16, 1044037 );
AddCraft( typeof( RingmailArms ), 1011076, 1025103, 16.9, 66.9, typeof( IronIngot ), 1044036, 14, 1044037 );
AddCraft( typeof( RingmailChest ), 1011076, 1025100, 21.9, 71.9, typeof( IronIngot ), 1044036, 18, 1044037 );
#endregion
So in this line you can add or remove
 
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