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Client packet sniffing/sending

_Epila_

Sorceror
I am trying to attach a C# application to the client to sniff/send packets to the server and to the client. I've been able to read both in/out packets using the Ultima.Spy API, but I want to send packets to the client and to the server like Razor/AssistUO(?) does. I know i could send packets to the server using another socket but it would not fit what I need.
I need to answer a gump/target for example. As I said, I can read packets using Ultima.Spy but not write them
I send the source of what I have till now, if needed

I do not want to create a new macro assistant, I just want to learn how things works
I know that asking for Razor source is totally out of question, but details of how I can send packets to the server/client like Razor's will be welcome

Thanks
 
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