Ok,
I have re-read and re-tried 40 items now, every time the same problem. I get the paperdoll art, the item tile art (on ground, in backpack, etc.) but I cannot get the art to show up for the animation.
I have created art for a rifle (which I attached just incase anyone wants/needs it to help me).
I add it to the Gump (anim) tab, in slot 0xEEFB and select the AnimID from InsideUO of 616 (0x268) which is heavy crossbow.
I add it to the Tiledata (s) tab, in slot 3FF8, selecting A and Wearable.
I add it to the Art (s) tab, in slot 3FF8.
I added it to my body.def file, as the line:
1179 {616} 0
I also have a script, which is an edited version of HeavyCrossbow.cs
When I create the item in game, I can see it on the ground, drag it around, put it on my paperdoll, see it there, but the character avatar has no crossbow in hand.
Am I missing a step?-