Ki Frost
Sorceror
Level System 3
Welcome to the Level System 3 release.
NOTICE:
Created with RunUO 2.0 RC1
Description:
This is system that allows players to have an overall level. There are three versions that effect how their level is calculated. There is Classic, Enviroment, and PvP.
Classic
This takes the players skills, calculates the exp for them, and levels them off of that exp.
Enviroment
This takes the players skills, kill exp(person and creature), and stats, calculates the exp for them, and levels them off of that exp.
PvP
This takes the players kill exp (person), and caluclates the level for them off of that exp.
Not only does the system have 3 versions of the system, but there are multiple ways for the levels to be displayed as well. In Name, Below Name, or None at all.
In Name
Attaches the level to the name as a secondary title.
Below Name
Attaches the level below the name like a description.
None
Does not show the level anywhere, but it is still calculated.
Installation:
Download the Installation file of your choice and the RaR, UnRar the files, Drop "Level System 3" into your customs, and either replace your distro's with mine, or follow the Installation file.
Other Info:
If you open the Configuration file, you can change how the system operates here. You can change the System Type, The Level Display, And much more!
Here is a short description (can also be found in the file) of each option available inside the Configuration file.
StartMaxLvl - The first max level you reach.
EndMaxLvl - The last max level you reach, using Max Level Scrolls.
PartyRange - How far people in a party have to be from what was killed to get exp.
PetKillGivesExp - When your pet kills a monster, you get the exp for it.
CraftGivesExp - When you successfully craft an item, you get exp for it.
PartyExpShare - When your in a party you will share the exp (full ammount)
PartySplitExp - When Parties Exp Share, have them split one ammount evenly.
AdvancedSkillExp - When you have Classic or Enviroment enabled, this will calculate ONLY fighting skills as Exp.
AdvancedExp - Allows you to go in to the Tables file, and setup your own ranges of exp. (NOT recommended for begginers)
StaffHasLevel - When you are staff you have a level.
PaperdollLevel - When you open your paperdoll it shows your level.
MaxLevel - Display your maxlevel beside your level (ex: 12/100)
CreatureLevels - Do creatures have a level also? (NPC's, they do not gain exp)
VendorLevels - When CreatureLevels do vendors also display a level?
BonusStatOnLvl - When you level you gain a stat point! (if you arnt capped on them)
RefreshOnLevel - When you level, your hits, stam, and mana are all recharged.
Special Thanks:
Kalamin, for the basic setup of the system
Dracana, for the help pulling the code out of PM and BC
Jeff, for the single activation point.
Those that helped with the Party Bugs >.<
Nagazhizar Shard, for allowing me to have the system on their shard for testing, and some of the ideas.
Those that contributed ideas for the new release.
If you have any other ideas that you would like to see in this system dont hesitate to post!
Welcome to the Level System 3 release.
NOTICE:
Created with RunUO 2.0 RC1
Description:
This is system that allows players to have an overall level. There are three versions that effect how their level is calculated. There is Classic, Enviroment, and PvP.
Classic
This takes the players skills, calculates the exp for them, and levels them off of that exp.
Enviroment
This takes the players skills, kill exp(person and creature), and stats, calculates the exp for them, and levels them off of that exp.
PvP
This takes the players kill exp (person), and caluclates the level for them off of that exp.
Not only does the system have 3 versions of the system, but there are multiple ways for the levels to be displayed as well. In Name, Below Name, or None at all.
In Name
Attaches the level to the name as a secondary title.
Below Name
Attaches the level below the name like a description.
None
Does not show the level anywhere, but it is still calculated.
Installation:
Download the Installation file of your choice and the RaR, UnRar the files, Drop "Level System 3" into your customs, and either replace your distro's with mine, or follow the Installation file.
Other Info:
If you open the Configuration file, you can change how the system operates here. You can change the System Type, The Level Display, And much more!
Here is a short description (can also be found in the file) of each option available inside the Configuration file.
StartMaxLvl - The first max level you reach.
EndMaxLvl - The last max level you reach, using Max Level Scrolls.
PartyRange - How far people in a party have to be from what was killed to get exp.
PetKillGivesExp - When your pet kills a monster, you get the exp for it.
CraftGivesExp - When you successfully craft an item, you get exp for it.
PartyExpShare - When your in a party you will share the exp (full ammount)
PartySplitExp - When Parties Exp Share, have them split one ammount evenly.
AdvancedSkillExp - When you have Classic or Enviroment enabled, this will calculate ONLY fighting skills as Exp.
AdvancedExp - Allows you to go in to the Tables file, and setup your own ranges of exp. (NOT recommended for begginers)
StaffHasLevel - When you are staff you have a level.
PaperdollLevel - When you open your paperdoll it shows your level.
MaxLevel - Display your maxlevel beside your level (ex: 12/100)
CreatureLevels - Do creatures have a level also? (NPC's, they do not gain exp)
VendorLevels - When CreatureLevels do vendors also display a level?
BonusStatOnLvl - When you level you gain a stat point! (if you arnt capped on them)
RefreshOnLevel - When you level, your hits, stam, and mana are all recharged.
Special Thanks:
Kalamin, for the basic setup of the system
Dracana, for the help pulling the code out of PM and BC
Jeff, for the single activation point.
Those that helped with the Party Bugs >.<
Nagazhizar Shard, for allowing me to have the system on their shard for testing, and some of the ideas.
Those that contributed ideas for the new release.
If you have any other ideas that you would like to see in this system dont hesitate to post!