//Created by Siren.
//Item Selection Deed
//Add Whatever you want to this deed, or remove what you want....But before you do that I advise you read through it and LEARN HOW!!!
using System;
using System.Net;
using Server;
using Server.Accounting;
using Server.Gumps;
using Server.Items;
using Server.Mobiles;
using Server.Network;
namespace Server.Gumps
{
public class NewPlayerItemGump : Gump
{
private Mobile m_Mobile;
private Item m_Deed;
public NewPlayerItemGump( Mobile from, Item deed ) : base( 30, 20 )
{
m_Mobile = from;
m_Deed = deed;
AddPage( 1 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Item List" );
Account a = from.Account as Account;
AddLabel( 52, 40, 0, "Weapons" );
AddButton( 12, 40, 4005, 4007, 0, GumpButtonType.Page, 2 );
AddLabel( 52, 60, 0, "Armor" );
AddButton( 12, 60, 4005, 4007, 0, GumpButtonType.Page, 3 );
AddLabel( 52, 80, 0, "Jewelery" );
AddButton( 12, 80, 4005, 4007, 10, GumpButtonType.Page, 4 );
AddLabel( 52, 100, 0, "Shields" );
AddButton( 12, 100, 4005, 4007, 0, GumpButtonType.Page, 5 );
AddLabel( 52, 120, 0, "Ethereal's" );
AddButton( 12, 120, 4005, 4007, 0, GumpButtonType.Page, 7 );
AddLabel( 52, 140, 0, "Clothing" );
AddButton( 12, 140, 4005, 4007, 0, GumpButtonType.Page, 9 );
AddLabel( 52, 160, 0, "Artifacts" );
AddButton( 12, 160, 4005, 4007, 0, GumpButtonType.Page, 10 );
AddLabel( 52, 180, 0, "Misc." );
AddButton( 12, 180, 4005, 4007, 0, GumpButtonType.Page, 11 );
AddLabel( 52, 260, 0, "Page II" );
AddButton( 12, 260, 4005, 4007, 0, GumpButtonType.Page, 12 );
AddLabel( 52, 300, 0, "Created By Siren" );
AddLabel( 52, 320, 0, "Close" );
AddButton( 12, 320, 4005, 4007, 0, GumpButtonType.Reply, 0 );
AddPage( 2 );
AddBackground( 0, 0, 300, 400, 5054 );
AddBackground( 8, 8, 284, 384, 3000 );
AddLabel( 40, 12, 0, "Weapons" );
AddLabel( 52, 40, 37, "Weapons Menu" );
AddButton( 12, 40, 4005, 4007, 0, GumpButtonType.Page, 2 );
AddLabel( 52, 60, 37, "Armor Menu" );
AddButton( 12, 60, 4005, 4007, 0, GumpButtonType.Page, 3 );
AddLabel( 52, 80, 37, "Jewelery Menu" );
AddButton( 12, 80, 4005, 4007, 10, GumpButtonType.Page, 4 );
AddLabel( 52, 100, 37, "Shields Menu" );
AddButton( 12, 100, 4005, 4007, 0, GumpButtonType.Page, 5 );
AddLabel( 52, 120, 37, "Helmets Menu" );
AddButton( 12, 120, 4005, 4007, 0, GumpButtonType.Page, 6 );
AddLabel( 52, 140, 0, "Ethereal's Menu" );
AddButton( 12, 140, 4005, 4007, 0, GumpButtonType.Page, 7 );
AddLabel( 52, 160, 0, "Artifacts Menu" );
AddButton( 12, 160, 4005, 4007, 0, GumpButtonType.Page, 8 );
AddLabel( 52, 180, 0, "Clothing Menu" );
AddButton( 12, 180, 4005, 4007, 0, GumpButtonType.Page, 9 );
AddLabel( 52, 200, 0, "Artifacts" );
AddButton( 12, 200, 4005, 4007, 0, GumpButtonType.Page, 10 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Close" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Reply, 0 );
AddPage( 2 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Weapons List" );
AddLabel( 52, 40, 37, "ClaymoreOfHell" );
AddButton( 12, 40, 4005, 4007, 78, GumpButtonType.Reply, 78 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage( 3 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Armor List" );
AddLabel( 52, 40, 37, "Hell's Ambassador" );
AddButton( 12, 40, 4005, 4007, 1, GumpButtonType.Reply, 1 );
AddLabel( 52, 60, 37, "Hand's Of Jupiter" );
AddButton( 12, 60, 4005, 4007, 79, GumpButtonType.Reply, 79 );
AddLabel( 52, 80, 37, "Gorget Of Jupiter" );
AddButton( 12, 80, 4005, 4007, 80, GumpButtonType.Reply, 80 );
AddLabel( 52, 100, 37, "Chest Of Jupiter" );
AddButton( 12, 100, 4005, 4007, 81, GumpButtonType.Reply, 81 );
AddLabel( 52, 120, 37, "Arm's Of Jupiter" );
AddButton( 12, 120, 4005, 4007, 82, GumpButtonType.Reply, 82 );
AddLabel( 52, 140, 37, "Leg's Of Jupiter" );
AddButton( 12, 140, 4005, 4007, 83, GumpButtonType.Reply, 83 );
AddLabel( 52, 160, 37, "Skull Of Jupiter" );
AddButton( 12, 160, 4005, 4007, 84, GumpButtonType.Reply, 84 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage( 4 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Jewelery List" );
AddLabel( 52, 40, 37, "Dragon's Pern" );
AddButton( 12, 40, 4005, 4007, 2, GumpButtonType.Reply, 2 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage( 5 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Shields List" );
AddLabel( 52, 40, 37, "Unicorn's Blood" );
AddButton( 12, 40, 4005, 4007, 3, GumpButtonType.Reply, 3 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage( 7 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel ( 40, 12, 37, "Ethereal's List" );
AddLabel( 52, 40, 37, "Ethereal Horse" );
AddButton( 12, 40, 4005, 4007, 4, GumpButtonType.Reply, 4 );
AddLabel( 52, 60, 37, "Ethereal Ostard" );
AddButton( 12, 60, 4005, 4007, 5, GumpButtonType.Reply, 5 );
AddLabel( 52, 80, 37, "Ethereal Kirin" );
AddButton( 12, 80, 4005, 4007, 6, GumpButtonType.Reply, 6 );
AddLabel( 52, 100, 37, "Ethereal Ridgeback" );
AddButton( 12, 100, 4005, 4007, 7, GumpButtonType.Reply, 7 );
AddLabel( 52, 120, 37, "Ethereal Unicorn" );
AddButton( 12, 120, 4005, 4007, 8, GumpButtonType.Reply, 8 );
AddLabel( 52, 140, 37, "Ethereal Swamp Dragon" );
AddButton( 12, 140, 4005, 4007, 9, GumpButtonType.Reply, 9 );
AddLabel( 52, 160, 37, "Ethereal Beetle" );
AddButton( 12, 160, 4005, 4007, 10, GumpButtonType.Reply, 10 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage( 9 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel ( 40, 12, 37, "Clothing List" );
AddLabel( 52, 40, 37, "Pvp Robe" );
AddButton( 12, 40, 4005, 4007, 15, GumpButtonType.Reply, 15 );
AddLabel( 52, 60, 37, "Hooded Shroud Of Shadows" );
AddButton( 12, 60, 4005, 4007, 16, GumpButtonType.Reply, 16 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage( 10 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel ( 40, 12, 37, "Artifacts" );
AddLabel( 52, 40, 0, "Minor Artifacts" );
AddButton( 12, 40, 4005, 4007, 0, GumpButtonType.Page, 50 );
AddLabel( 52, 60, 0, "Regular Artifacts" );
AddButton( 12, 60, 4005, 4007, 0, GumpButtonType.Page, 51 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage( 11 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Misc. List" );
AddLabel( 52, 40, 37, "Clothing Bless Deed" );
AddButton( 12, 40, 4005, 4007, 85, GumpButtonType.Reply, 85 );
AddLabel( 52, 60, 37, "Black Dye Tub" );
AddButton( 12, 60, 4005, 4007, 86, GumpButtonType.Reply, 86 );
AddLabel( 52, 80, 37, "Blaze Dye Tub" );
AddButton( 12, 80, 4005, 4007, 87, GumpButtonType.Reply, 87 );
AddLabel( 52, 100, 37, "Leather Dye Tub" );
AddButton( 12, 100, 4005, 4007, 88, GumpButtonType.Reply, 88 );
AddLabel( 52, 120, 37, "Runebook Dye Tub" );
AddButton( 12, 120, 4005, 4007, 89, GumpButtonType.Reply, 89 );
AddLabel( 52, 140, 37, "Special Dye Tub" );
AddButton( 12, 140, 4005, 4007, 90, GumpButtonType.Reply, 90 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage( 12 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Page II" );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage( 50 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 52, 40, 0, "Weapons" );
AddButton( 12, 40, 4005, 4007, 0, GumpButtonType.Page, 52 );
AddLabel( 52, 60, 0, "Armor" );
AddButton( 12, 60, 4005, 4007, 0, GumpButtonType.Page, 53 );
AddLabel( 52, 80, 0, "Misc" );
AddButton( 12, 80, 4005, 4007, 0, GumpButtonType.Page, 53 );
AddLabel( 52, 100, 0, "Shields" );
AddButton( 12, 100, 4005, 4007, 0, GumpButtonType.Page, 55 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage( 52 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Weapons List" );
AddLabel( 52, 40, 37, "Arctic Death Dealer" );
AddButton( 12, 40, 4005, 4007, 17, GumpButtonType.Reply, 17 );
AddLabel( 52, 60, 37, "Blaze of Death" );
AddButton( 12, 60, 4005, 4007, 18, GumpButtonType.Reply, 18 );
AddLabel( 52, 80, 37, "Bow of the Juka King" );
AddButton( 12, 80, 4005, 4007, 19, GumpButtonType.Reply, 19 );
AddLabel( 52, 100, 37, "Captain Quackle bushs Cutlass" );
AddButton( 12, 100, 4005, 4007, 20, GumpButtonType.Reply, 20 );
AddLabel( 52, 120, 37, "Cavorting Club" );
AddButton( 12, 120, 4005, 4007, 21, GumpButtonType.Reply, 21 );
AddLabel( 52, 140, 37, "Cold Blood" );
AddButton( 12, 140, 4005, 4007, 22, GumpButtonType.Reply, 22 );
AddLabel( 52, 160, 37, "Enchanted Titan Leg Bone" );
AddButton( 12, 160, 4005, 4007, 23, GumpButtonType.Reply, 23 );
AddLabel( 52, 180, 37, "Luna Lance" );
AddButton( 12, 180, 4005, 4007, 24, GumpButtonType.Reply, 24 );
AddLabel( 52, 200, 37, "Nights Kiss" );
AddButton( 12, 200, 4005, 4007, 25, GumpButtonType.Reply, 25 );
AddLabel( 52, 220, 37, "Nox Rangers Heavy Crossbow" );
AddButton( 12, 220, 4005, 4007, 26, GumpButtonType.Reply, 26 );
AddLabel( 52, 240, 37, "Pixie Swatter" );
AddButton( 12, 240, 4005, 4007, 27, GumpButtonType.Reply, 27 );
AddLabel( 52, 260, 37, "Wrath Of The Dryad" );
AddButton( 12, 260, 4005, 4007, 28, GumpButtonType.Reply, 28 );
AddLabel( 52, 280, 37, "Staff of Power" );
AddButton( 12, 280, 4005, 4007, 29, GumpButtonType.Reply, 29 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage ( 53 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Armor List" );
AddLabel( 52, 40, 37, "Burglars Bandana" );
AddButton( 12, 40, 4005, 4007, 30, GumpButtonType.Reply, 30 );
AddLabel( 52, 60, 37, "Dread Pirate Hat" );
AddButton( 12, 60, 4005, 4007, 31, GumpButtonType.Reply, 31 );
AddLabel( 52, 80, 37, "Gloves Of The Pugilist" );
AddButton( 12, 80, 4005, 4007, 32, GumpButtonType.Reply, 32 );
AddLabel( 52, 100, 37, "Heart Of The Lion" );
AddButton( 12, 100, 4005, 4007, 33, GumpButtonType.Reply, 33 );
AddLabel( 52, 120, 37, "Orcish Visage" );
AddButton( 12, 120, 4005, 4007, 34, GumpButtonType.Reply, 34 );
AddLabel( 52, 140, 37, "Polar Bear Mask" );
AddButton( 12, 140, 4005, 4007, 35, GumpButtonType.Reply, 35 );
AddLabel( 52, 160, 37, "Violet Courage" );
AddButton( 12, 160, 4005, 4007, 36, GumpButtonType.Reply, 36 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage ( 54 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Misc List" );
AddLabel( 52, 40, 37, "Alchemists Bauble" );
AddButton( 12, 40, 4005, 4007, 37, GumpButtonType.Reply, 37 );
AddLabel( 52, 60, 37, "Iolos Lute" );
AddButton( 12, 60, 4005, 4007, 38, GumpButtonType.Reply, 38 );
AddLabel( 52, 80, 37, "Gwennos Harp" );
AddButton( 12, 80, 4005, 4007, 39, GumpButtonType.Reply, 39 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage( 55 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Shields List" );
AddLabel( 52, 40, 37, "Shield Of Invulnerability" );
AddButton( 12, 40, 4005, 4007, 40, GumpButtonType.Reply, 40 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage( 51 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Artifact List" );
AddLabel( 52, 40, 0, "Weapons" );
AddButton( 12, 40, 4005, 4007, 0, GumpButtonType.Page, 62 );
AddLabel( 52, 60, 0, "Armor" );
AddButton( 12, 60, 4005, 4007, 0, GumpButtonType.Page, 63 );
AddLabel( 52, 80, 0, "Jewelery" );
AddButton( 12, 80, 4005, 4007, 10, GumpButtonType.Page, 64 );
AddLabel( 52, 100, 0, "Shields" );
AddButton( 12, 100, 4005, 4007, 0, GumpButtonType.Page, 65 );
AddLabel( 52, 120, 0, "Hats & Masks" );
AddButton( 12, 120, 4005, 4007, 0, GumpButtonType.Page, 66 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 320, 0, "Close" );
AddButton( 12, 320, 4005, 4007, 0, GumpButtonType.Reply, 0 );
AddPage( 62 );
AddBackground( 0, 0, 300, 400, 5054 );
AddBackground( 8, 8, 284, 384, 3000 );
AddLabel( 40, 12, 0, "Weapons" );
AddLabel( 52, 40, 37, "Weapons Menu" );
AddButton( 12, 40, 4005, 4007, 0, GumpButtonType.Page, 2 );
AddLabel( 52, 60, 37, "Armor Menu" );
AddButton( 12, 60, 4005, 4007, 0, GumpButtonType.Page, 3 );
AddLabel( 52, 80, 37, "Jewelery Menu" );
AddButton( 12, 80, 4005, 4007, 10, GumpButtonType.Page, 4 );
AddLabel( 52, 100, 37, "Shields Menu" );
AddButton( 12, 100, 4005, 4007, 0, GumpButtonType.Page, 5 );
AddLabel( 52, 120, 37, "Hats & Masks Menu" );
AddButton( 12, 120, 4005, 4007, 0, GumpButtonType.Page, 6 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Close" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Reply, 0 );
AddPage( 62 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Weapons List" );
AddLabel( 52, 40, 37, "Axe of the Heavens" );
AddButton( 12, 40, 4005, 4007, 41, GumpButtonType.Reply, 41 );
AddLabel( 52, 60, 37, "Blade of Insanity" );
AddButton( 12, 60, 4005, 4007, 42, GumpButtonType.Reply, 42 );
AddLabel( 52, 80, 37, "Blade of the Righteous" );
AddButton( 12, 80, 4005, 4007, 43, GumpButtonType.Reply, 43 );
AddLabel( 52, 100, 37, "Bone Crusher" );
AddButton( 12, 100, 4005, 4007, 44, GumpButtonType.Reply, 4 );
AddLabel( 52, 120, 37, "Breath of the Dead" );
AddButton( 12, 120, 4005, 4007, 45, GumpButtonType.Reply, 45 );
AddLabel( 52, 140, 37, "Frostbringer" );
AddButton( 12, 140, 4005, 4007, 46, GumpButtonType.Reply, 46 );
AddLabel( 52, 160, 37, "Legacy of the Dread Lord" );
AddButton( 12, 160, 4005, 4007, 47, GumpButtonType.Reply, 47 );
AddLabel( 52, 180, 37, "Serpent's Fang" );
AddButton( 12, 180, 4005, 4007, 48, GumpButtonType.Reply, 48 );
AddLabel( 52, 200, 37, "Staff of the Magi" );
AddButton( 12, 200, 4005, 4007, 49, GumpButtonType.Reply, 49 );
AddLabel( 52, 220, 37, "The Beserker's Maul" );
AddButton( 12, 220, 4005, 4007, 50, GumpButtonType.Reply, 50 );
AddLabel( 52, 240, 37, "The Dragon Slayer" );
AddButton( 12, 240, 4005, 4007, 51, GumpButtonType.Reply, 51 );
AddLabel( 52, 260, 37, "Titans Hammer" );
AddButton( 12, 260, 4005, 4007, 52, GumpButtonType.Reply, 52 );
AddLabel( 52, 280, 37, "The Taskmaster" );
AddButton( 12, 280, 4005, 4007, 53, GumpButtonType.Reply, 53 );
AddLabel( 52, 300, 37, "Zyronic Claw" );
AddButton( 12, 300, 4005, 4007, 54, GumpButtonType.Reply, 54 );
AddLabel( 52, 320, 37, "The Dryad Bow" );
AddButton( 12, 320, 4005, 4007, 55, GumpButtonType.Reply, 55 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage( 63 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Armor List" );
AddLabel( 52, 40, 37, "Armor of Fortune" );
AddButton( 12, 40, 4005, 4007, 56, GumpButtonType.Reply, 56 );
AddLabel( 52, 60, 37, "Gauntlets of Nobility" );
AddButton( 12, 60, 4005, 4007, 57, GumpButtonType.Reply, 57 );
AddLabel( 52, 80, 37, "Helm of Insight" );
AddButton( 12, 80, 4005, 4007, 58, GumpButtonType.Reply, 58 );
AddLabel( 52, 100, 37, "Holy Knight's Breastplate" );
AddButton( 12, 100, 4005, 4007, 59, GumpButtonType.Reply, 59 );
AddLabel( 52, 120, 37, "Jackal's Collar" );
AddButton( 12, 120, 4005, 4007, 60, GumpButtonType.Reply, 60 );
AddLabel( 52, 140, 37, "Leggings of Bane" );
AddButton( 12, 140, 4005, 4007, 61, GumpButtonType.Reply, 61 );
AddLabel( 52, 160, 37, "Midnight Bracers" );
AddButton( 12, 160, 4005, 4007, 62, GumpButtonType.Reply, 62 );
AddLabel( 52, 180, 37, "Ornate Crown of the Harrower" );
AddButton( 12, 180, 4005, 4007, 63, GumpButtonType.Reply, 63 );
AddLabel( 52, 200, 37, "Shadow Dancer Leggings" );
AddButton( 12, 200, 4005, 4007, 64, GumpButtonType.Reply, 64 );
AddLabel( 52, 220, 37, "The Inquisitor's Resolution" );
AddButton( 12, 220, 4005, 4007, 65, GumpButtonType.Reply, 65 );
AddLabel( 52, 240, 37, "Tunic of Fire" );
AddButton( 12, 240, 4005, 4007, 66, GumpButtonType.Reply, 66 );
AddLabel( 52, 260, 37, "Voice of the Fallen King" );
AddButton( 12, 260, 4005, 4007, 67, GumpButtonType.Reply, 67 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage( 64 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Jewelery List" );
AddLabel( 52, 40, 37, "Bracelet of Health" );
AddButton( 12, 40, 4005, 4007, 68, GumpButtonType.Reply, 68 );
AddLabel( 52, 60, 37, "Ornament of the Magician" );
AddButton( 12, 60, 4005, 4007, 69, GumpButtonType.Reply, 69 );
AddLabel( 52, 80, 37, "Ring of the Elements" );
AddButton( 12, 80, 4005, 4007, 70, GumpButtonType.Reply, 70 );
AddLabel( 52, 100, 37, "Ring of the Vile" );
AddButton( 12, 100, 4005, 4007, 71, GumpButtonType.Reply, 71 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
AddPage( 65 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Shields List" );
AddLabel( 52, 40, 37, "Ægis" );
AddButton( 12, 40, 4005, 4007, 72, GumpButtonType.Reply, 72 );
AddLabel( 52, 60, 37, "Arcane Shield" );
AddButton( 12, 60, 4005, 4007, 73, GumpButtonType.Reply, 73 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 74 );
AddPage( 66 );
AddBackground( 0, 0, 300, 400, 3000 );
AddBackground( 8, 8, 284, 384, 5120 );
AddLabel( 40, 12, 37, "Hats & Masks List" );
AddLabel( 52, 40, 37, "Divine Countenance" );
AddButton( 12, 40, 4005, 4007, 74, GumpButtonType.Reply, 74 );
AddLabel( 52, 60, 37, "Hat of the Magi" );
AddButton( 12, 60, 4005, 4007, 75, GumpButtonType.Reply, 75 );
AddLabel( 52, 80, 37, "Hunters Headdress" );
AddButton( 12, 80, 4005, 4007, 76, GumpButtonType.Reply, 76 );
AddLabel( 52, 100, 37, "Spirit of the Totem" );
AddButton( 12, 100, 4005, 4007, 77, GumpButtonType.Reply, 77 );
AddLabel( 52, 340, 0, "Created By Siren" );
AddLabel( 52, 360, 37, "Main Menu" );
AddButton( 12, 360, 4005, 4007, 0, GumpButtonType.Page, 1 );
}
public override void OnResponse( NetState state, RelayInfo info )
{
Mobile from = state.Mobile;
switch ( info.ButtonID )
{
case 0: //Close Gump
{
from.CloseGump( typeof( NewPlayerItemGump ) );
break;
}
case 41: // Axe of the Heavens
{
Item item = new AxeOfTheHeavens();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 42: // Blade of insanity
{
Item item = new BladeOfInsanity();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 43: //Blade of the Righteous
{
Item item = new BladeOfTheRighteous();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 44: //Bone Crusher
{
Item item = new BoneCrusher();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 45: //Breath of the Dead
{
Item item = new BreathOfTheDead();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 46: //Frostbringer
{
Item item = new Frostbringer();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 47: //Legacy of the Dread Lord
{
Item item = new LegacyOfTheDreadLord();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 48: //Serpent's Fang
{
Item item = new SerpentsFang();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 49: //Staff of the Magi
{
Item item = new StaffOfTheMagi();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 50: //The Beserker's Maul
{
Item item = new TheBeserkersMaul();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 51: //The Dragon Slayer
{
Item item = new TheDragonSlayer();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 52: //Titans Hammer
{
Item item = new TitansHammer();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 53: //The Taskmaster
{
Item item = new TheTaskmaster();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 54: //Zyronic Claw
{
Item item = new ZyronicClaw();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 55: //The Dryad Bow
{
Item item = new TheDryadBow();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 56: //Armor of Fortune
{
Item item = new ArmorOfFortune();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 57: //Gauntlets of Nobility
{
Item item = new GauntletsOfNobility();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 58: //Helm of Insight
{
Item item = new HelmOfInsight();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 59: //Holy Knights Breastplate
{
Item item = new HolyKnightsBreastplate();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 60: //Jackal's Collar
{
Item item = new JackalsCollar();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 61: //Leggings of Bane
{
Item item = new LeggingsOfBane();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 62: //Midnight Bracers
{
Item item = new MidnightBracers();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 63: //Ornate Crown of the Harrower
{
Item item = new OrnateCrownOfTheHarrower();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 64: //Shadow Dancer Leggings
{
Item item = new ShadowDancerLeggings();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 65: //Inquisitor's Resolution
{
Item item = new InquisitorsResolution();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 66: //Tunic of Fire
{
Item item = new TunicOfFire();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 67: //Voice of the Fallen King
{
Item item = new VoiceOfTheFallenKing();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 68: //Bracelet of Health
{
Item item = new BraceletOfHealth();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 69: //Ornament of the Magician
{
Item item = new OrnamentOfTheMagician();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 70: //Ring of the Elements
{
Item item = new RingOfTheElements();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 71: //Ring of the Vile
{
Item item = new RingOfTheVile();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 72: //Aegis
{
Item item = new Aegis();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 73: //Arcane Shield
{
Item item = new ArcaneShield();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 74: //Divine Countenance
{
Item item = new DivineCountenance();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 75: //Hat of the Magi
{
Item item = new HatOfTheMagi();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 76: //Hunters Headdress
{
Item item = new HuntersHeaddress();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 77: //Spirit of the Totem
{
Item item = new SpiritOfTheTotem();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 78: //Claymore Of Hell
{
Item item = new ClaymoreOfHell();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 79: //Hand's Of Jupiter
{
Item item = new HandsOfJupiter();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 80: //Gorget Of Jupiter
{
Item item = new GorgetOfJupiter();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 81: //Chest Of Jupiter
{
Item item = new ChestOfJupiter();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 82: //Arm's Of Jupiter
{
Item item = new ArmsOfJupiter();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 83: //Leg's Of Jupiter
{
Item item = new LegsOfJupiter();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 84: //Skull Of Jupiter
{
Item item = new SkullOfJupiter();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 85: //Clothing Bless Deed
{
Item item = new ClothingBlessDeed();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 86: //Black Dye Tub
{
Item item = new BlackDyeTub();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 87: //Blaze Dye Tub
{
Item item = new BlazeDyeTub();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 88: //Leather Dye Tub
{
Item item = new LeatherDyeTub();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 89: //Runebook Dye Tub
{
Item item = new RunebookDyeTub();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 90: //Special Dye Tub
{
Item item = new SpecialDyeTub();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 1: //Hell's Ambassador
{
Item item = new HellsAmbassador();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 2: //Dragon's Perm
{
Item item = new DragonsPern();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 3: //Unicorn's Blood
{
Item item = new UnicornsBlood();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 4: //Ethereal Horse
{
Item item = new EtherealHorse();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 5: //Ethereal Ostard
{
Item item = new EtherealOstard();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 6: //Ethereal Kirin
{
Item item = new EtherealKirin();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 7: //Ethereal Ridgeback
{
Item item = new EtherealRidgeback();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 8: //Ethereal Unicorn
{
Item item = new EtherealUnicorn();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 9: //Ethereal Swamp Dragon
{
Item item = new EtherealSwampDragon();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 10: //Ethereal Beetle
{
Item item = new EtherealBeetle();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 11: //Zyronic Claw
{
Item item = new ZyronicClaw();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 12: //Titans Hammer
{
Item item = new TitansHammer();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 13: //Orcish Visage
{
Item item = new OrcishVisage();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 14: //Aegis
{
Item item = new Aegis();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 15: //PvP Robe
{
Item item = new PvPRobe();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 16: //Hooded Shroud Of Shadows
{
Item item = new HoodedShroudOfShadows();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 17: // Artic Death Dealer
{
Item item = new ArcticDeathDealer();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 18: // Blaze of Death
{
Item item = new BlazeOfDeath();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 19: //Bow Of The Juka King
{
Item item = new BowOfTheJukaKing();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 20: //Captain Quackle bushs Cutlass
{
Item item = new CaptainQuacklebushsCutlass();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 21: //Cavorting Club
{
Item item = new CavortingClub();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 22: //Cold Blood
{
Item item = new ColdBlood();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 23: //Enchanted Titan Leg Bone
{
Item item = new EnchantedTitanLegBone();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 24: //Luna Lance
{
Item item = new LunaLance();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 25: //Nights Kiss
{
Item item = new NightsKiss();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 26: //Nox Rangers Heavy Crossbow
{
Item item = new NoxRangersHeavyCrossbow();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 27: //Pixie Swatter
{
Item item = new PixieSwatter();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 28: //Wrath Of The Dryad
{
Item item = new WrathOfTheDryad();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 29: //Staff Of Power
{
Item item = new StaffOfPower();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 30: //Burglars Bandana
{
Item item = new BurglarsBandana();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 31: //Dread Pirate Hat
{
Item item = new DreadPirateHat();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 32: //GlovesOfThePugilist
{
Item item = new GlovesOfThePugilist();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 33: //Heart Of The Lion
{
Item item = new HeartOfTheLion();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 34: //Orcish Visage
{
Item item = new OrcishVisage();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 35: //Polar Bear Mask
{
Item item = new PolarBearMask();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 36: //Violet Courage
{
Item item = new VioletCourage();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 37: //Alchemists Bauble
{
Item item = new AlchemistsBauble();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 38: //Iolos Lute
{
Item item = new IolosLute();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 39: //Gwennos Harp
{
Item item = new GwennosHarp();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
case 40: //Shield Of Invulnerability
{
Item item = new ShieldOfInvulnerability();
item.LootType = LootType.Blessed;
from.AddToBackpack( item );
from.CloseGump( typeof( NewPlayerItemGump ) );
m_Deed.Delete();
break;
}
}
}
}
}