Vorspire
Knight
Spent some time piecing together the new Extended Status Update packet for OSI Publish 81 (7.0.30.0+ Classic Clients)
[edit] FCR before FC
Code:
/*
* BYTE[1] ID
* SHORT[2] LENGTH
*
* INT[4] SERIAL
* STRING[30] NAME
*
* SHORT[2] HITS
* SHORT[2] HITS MAX
*
* BOOL[1] CAN BE RENAMED
*
* BYTE[1] SUPPORT FLAG <UOR=0x03, AOS=0x04, ML=0x05, HS=0x06>
*
* BOOL[1] FEMALE
*
* SHORT[2] STR
* SHORT[2] DEX
* SHORT[2] INT
*
* SHORT[2] STAM
* SHORT[2] STAM MAX
*
* SHORT[2] MANA
* SHORT[2] MANA MAX
*
* INT[4] TOTAL GOLD
*
* SHORT[2] ( UOR: ARMOR RATING, AOS: PHYSICAL RESISTANCE )
*
* SHORT[2] TOTAL WEIGHT
*
* SHORT[2] ( ML: WEIGHT MAX )
* BYTE[1] ( ML: RACE ID <NONE=0x00, HUMAN=0x01, ELF=0x02, GARGOYLE=0x03> )
*
* SHORT[2] STAT CAP
*
* BYTE[1] FOLLOWERS
* BYTE[1] FOLLOWERS MAX
*
* SHORT[2] ( AOS: FIRE RESISTANCE )
* SHORT[2] ( AOS: COLD RESISTANCE )
* SHORT[2] ( AOS: POISON RESISTANCE )
* SHORT[2] ( AOS: ENERGY RESISTANCE )
*
* SHORT[2] LUCK
*
* SHORT[2] DAMAGE MIN
* SHORT[2] DAMAGE MAX
*
* INT[4] TITHING POINTS
*
* SHORT[2] ( HS: PHYSICAL RESISTANCE MAX )
* SHORT[2] ( HS: FIRE RESISTANCE MAX )
* SHORT[2] ( HS: COLD RESISTANCE MAX )
* SHORT[2] ( HS: POISON RESISTANCE MAX )
* SHORT[2] ( HS: ENERGY RESISTANCE MAX )
*
* SHORT[2] ( HS: DEFENSE CHANCE INCREASE )
* SHORT[2] ( HS: DEFENSE CHANCE INCREASE MAX )
*
* SHORT[2] ( HS: HIT CHANCE INCREASE )
* SHORT[2] ( HS: SWING SPEED INCREASE )
* SHORT[2] ( HS: WEAPON DAMAGE INCREASE )
* SHORT[2] ( HS: LOWER REAGENT COST )
* SHORT[2] ( HS: SPELL DAMAGE INCREASE )
* SHORT[2] ( HS: FASTER CAST RECOVERY )
* SHORT[2] ( HS: FASTER CASTING )
* SHORT[2] ( HS: LOWER MANA COST )
*/
[edit] FCR before FC