Hey guys...
I dont even know if this should go in this section or in the runuo support forum, well...
I have two custom maps that I would like to "replace" with trammel and felucca, they worked fine in Mondain's legacy, but we upgraded the client lasted classic one, and we figured out that the mul map/statics files doesnt exist at all.
So, i got the customs maps that i want to add as Map0.mul / Statics0.mul / Staidx0.mul / stadif0.mul
After the upgrade, they changed to Map0LegacyMUL.uop / Map0xLegacyMUL.uop instead
I've tried to rename the Map0.mul to Map0LegacyMUL.uop in the UO folder and i think it works, i can see the "plain world" the floor, and these things, but the buildings, and details aren't there...
I make it work once, but it was so long time ago, i want to go back in there for fun propurses...
I also remember that it has something to do with the statics, and the Map0X's files so... long time ago i made it works, just by renaming them, but i cant remember how, just got a older note that says:
"I need to make the 0 looks like 1"
where 0 means felucca and 1 means trammel as far i know...
So, how do i make the trick? how do i keep all entire Ilshenar, Malas, and Termur, but replace Felucca and trammel to my custom maps instead?
I dont even know if this should go in this section or in the runuo support forum, well...
I have two custom maps that I would like to "replace" with trammel and felucca, they worked fine in Mondain's legacy, but we upgraded the client lasted classic one, and we figured out that the mul map/statics files doesnt exist at all.
So, i got the customs maps that i want to add as Map0.mul / Statics0.mul / Staidx0.mul / stadif0.mul
After the upgrade, they changed to Map0LegacyMUL.uop / Map0xLegacyMUL.uop instead
I've tried to rename the Map0.mul to Map0LegacyMUL.uop in the UO folder and i think it works, i can see the "plain world" the floor, and these things, but the buildings, and details aren't there...
I make it work once, but it was so long time ago, i want to go back in there for fun propurses...
I also remember that it has something to do with the statics, and the Map0X's files so... long time ago i made it works, just by renaming them, but i cant remember how, just got a older note that says:
"I need to make the 0 looks like 1"
where 0 means felucca and 1 means trammel as far i know...
So, how do i make the trick? how do i keep all entire Ilshenar, Malas, and Termur, but replace Felucca and trammel to my custom maps instead?