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Rideable Diablo

Leviathon316

Sorceror
Kimjh,
Your animations are beyond fantastic, so are your directions. I have been able to add both Diablo's to the server. Only issue i have and i am hoping you know what's happening or where i might have made a mistake. On the ridable Diablo and the Boura when mounted the mount is partially under ground so the ground tiles bleed in with the creature animations. I am running the latest UO patch 7.07.3 (i think) if i spawn the non ridable diablo or the ridable all looks good it's only an issue when they are mounted.

--Lev
 

kimjh

Sorceror
ya i have same Problem :)
just owner look like problem
other people seem not Problem
hehe that screenshot used 2 crient :)

anyone can fix this? :)
View attachment 19265
 

Attachments

  • aa_6-22_07.26.png
    aa_6-22_07.26.png
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ft2085267

Sorceror
Great! This is how to do it?
I would like to know what client software editor?
Really great!

Thank you very much, please tell me what software.
 

konokono

Sorceror
I got everything installed and running but when I mount diablo the mount sinks into the ground and leaves a trail when running. Im using an older client could that be whats causing it and if so is there any way to fix the Z level by editing the animation?

Ive included a pic, in this pic im at 12 z if I raise the player to 29 z the diablos graphic is touching the ground perfectly.

 

Thilgon

Sorceror
"sinking" mount is a common problem when handling custom animations (as well as sinking monsters: it has to do with how big they are)...
About the trail, i don't know what causes it, but is a common problem even with OSI original anims (look at gargoyles character while they move around, they often leave a trail), so nothing that can be done with it...
 

dikomix

Sorceror
Very thanks. I find this type NPC in last year and unsuccessfully. I havent time to rebuild diablo graphic in PS. Very thanks.
All your release is GREAT.
 

uosupermod

Wanderer
Super retard here. What does this line or section mean on body config;

Code:
20.PluseWrite 133 -1 1 -1 -1
21.PluseWrite 384 -1 -1 -1 -1

Cause I wanna get this one and the unicorn but not sure if these numbers are unique or something.
 

elferades

Sorceror
i've got firedragon( anim3 : 0x1, tiledata : 0x3FE8 )
waterdragon ( anim3 : 0x2, tiledata 0x3FE9 )

so i've placed diablo anim3: 0x3 and in tiledata 0x3FEA
i add him in game and it's ok but when i ride him,
My caractere ride the wind ....... plz need help :p

my bodyconv :
133 -1 1 -1 -1 //firedragon
34 -1 2 -1 -1 //waterdragon
134 -1 3 -1 -1 //diablorideable or diablo
384 -1 -1 -1 -1 //diablorideable or diablo

i modif the script "diablorideable.cs"
Code:
public RideableDiablo( string name ) : base( name, 0x86, 0x3FEA, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )

anyone know what is my probleme? thx for all answer you can give me
 

Bapho

Wanderer
Sorry to take too long to answer. Im in work, when i back to my home i see and tell you.

Sorry for my bad english too.

PS: Send u a pm !

Ty !
 
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