RunUO Community

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

RunUO on Mac OSX - Script compiling error

nkr

Sorceror
Hello guys,

Im trying to run RunUO on mono but getting an error:


Code:
RunUO - [www.runuo.com] Version 2.3, Build 5019.40213
Core: Running on .NET Framework Version 2.0.50727
Core: Optimizing for 4 processors
Core: Unix environment detected
Scripts: Compiling C# scripts...Error:
System.Exception: Compiler failed to produce the assembly. Output: ''
  at Mono.CSharp.CSharpCodeCompiler.CompileFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00000] in <filename unknown>:0
  at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00000] in <filename unknown>:0
  at System.CodeDom.Compiler.CodeDomProvider.CompileAssemblyFromFile (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00000] in <filename unknown>:0
  at Server.ScriptCompiler.CompileCSScripts (Boolean debug, Boolean cache, System.Reflection.Assembly& assembly) [0x00000] in <filename unknown>:0
  at Server.ScriptCompiler.Compile (Boolean debug, Boolean cache) [0x00000] in <filename unknown>:0
  at Server.Core.Main (System.String[] args) [0x00000] in <filename unknown>:0
This exception is fatal, press return to exit


Code:
Mono JIT compiler version 3.4.0 ((no/d4511ef Tue Mar 25 14:35:52 EDT 2014)
Copyright (C) 2002-2014 Novell, Inc, Xamarin Inc and Contributors. www.mono-project.com
    TLS:          normal
    SIGSEGV:      altstack
    Notification:  kqueue
    Architecture:  x86
    Disabled:      none
    Misc:          softdebug
    LLVM:          yes(3.4svn-mono-(no/e656cac)
    GC:            sgen

Anyone has any clue on how to fix that?
 
Top