Dougan Ironfist
Sorceror
I'm trying to use the Ultima SDK to render an image of the maps, but I'm running into a problem. I am using a custom map for a Trammel replacement, but still using the standard map for Felucca.
When I try to render the Trammel map, it displays the original map. When I go into the mul files and copy map1.mul to map0.mul, then the program renders the new map correctly. So it seems that the SDK is using map0.mul for both the Felucca and Trammel maps rather than using map1.mul for the Trammel map.
What do I need to do to fix this problem so the maps render properly? Please don't say to use the same map for Felucca and Trammel because they will be separate custom maps eventually so that is just not an option.
When I try to render the Trammel map, it displays the original map. When I go into the mul files and copy map1.mul to map0.mul, then the program renders the new map correctly. So it seems that the SDK is using map0.mul for both the Felucca and Trammel maps rather than using map1.mul for the Trammel map.
What do I need to do to fix this problem so the maps render properly? Please don't say to use the same map for Felucca and Trammel because they will be separate custom maps eventually so that is just not an option.