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XmlPoints

Anyone know where in the script you can modify it that if you get hit by a player and one minute later you get killed by a monster, the player doesn't get a point? This has been a problem in my server. Thanks.
 

UOExtreme

Sorceror
can anyone help me with this??


Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at Server.Items.CTFFlag.OnRemoved(Object oldParent)
at Server.Item.RemoveItem(Item item)
at Server.Item.MoveToWorld(Point3D location, Map map)
at Server.Items.CTFFlag.ReturnToHome()
at Server.Items.CTFGame.EndGame()
at Server.Items.CTFGame.EndGame_Target(Mobile from, Object o)
at Server.Mobile.SimpleTarget.OnTarget(Mobile from, Object targeted)
at Server.Targeting.Target.Invoke(Mobile from, Object targeted)
at Server.Network.PacketHandlers.TargetResponse(NetState state, PacketReader pvSrc)
at Server.Network.MessagePump.HandleReceive(NetState ns)
at Server.Network.MessagePump.Slice()
at Server.Core.Main(String[] args)
 
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