<?xml version="1.0" standalone="yes" ?>
- <Spawns>
- <Points>
<Name>yewbowyer2</Name>
<UniqueId>038f52fc-8e0e-43a2-8449-6c08ec4230af</UniqueId>
<Map>Felucca</Map>
<X>617</X>
<Y>1141</Y>
<Width>10</Width>
<Height>10</Height>
<CentreX>622</CentreX>
<CentreY>1146</CentreY>
<CentreZ>0</CentreZ>
<Range>5</Range>
<MaxCount>2</MaxCount>
<MinDelay>5</MinDelay>
<MaxDelay>10</MaxDelay>
<DelayInSec>False</DelayInSec>
<Duration>0</Duration>
<DespawnTime>0</DespawnTime>
<ProximityRange>-1</ProximityRange>
<ProximityTriggerSound>500</ProximityTriggerSound>
<TriggerProbability>1</TriggerProbability>
<InContainer>False</InContainer>
<ContainerX>0</ContainerX>
<ContainerY>0</ContainerY>
<ContainerZ>0</ContainerZ>
<MinRefractory>0</MinRefractory>
<MaxRefractory>0</MaxRefractory>
<TODStart>0</TODStart>
<TODEnd>0</TODEnd>
<TODMode>0</TODMode>
<KillReset>1</KillReset>
<ExternalTriggering>False</ExternalTriggering>
<SequentialSpawning>-1</SequentialSpawning>
<AllowGhostTriggering>False</AllowGhostTriggering>
<SmartSpawning>False</SmartSpawning>
<Team>0</Team>
<Amount>1</Amount>
<IsGroup>False</IsGroup>
<IsRunning>True</IsRunning>
<IsHomeRangeRelative>True</IsHomeRangeRelative>
<Objects2>bowyer:MX=2:SB=0:RT=0:TO=0:KL=0</Objects2>
</Points>
- <Points>
<Name>yewbowyer</Name>
<UniqueId>19fbf7f2-6221-471c-8e6f-beeb678d1f50</UniqueId>
<Map>Felucca</Map>
<X>559</X>
<Y>963</Y>
<Width>10</Width>
<Height>10</Height>
<CentreX>564</CentreX>
<CentreY>968</CentreY>
<CentreZ>0</CentreZ>
<Range>5</Range>
<MaxCount>2</MaxCount>
<MinDelay>5</MinDelay>
<MaxDelay>10</MaxDelay>
<DelayInSec>False</DelayInSec>
<Duration>0</Duration>
<DespawnTime>0</DespawnTime>
<ProximityRange>-1</ProximityRange>
<ProximityTriggerSound>500</ProximityTriggerSound>
<TriggerProbability>1</TriggerProbability>
<InContainer>False</InContainer>
<ContainerX>0</ContainerX>
<ContainerY>0</ContainerY>
<ContainerZ>0</ContainerZ>
<MinRefractory>0</MinRefractory>
<MaxRefractory>0</MaxRefractory>
<TODStart>0</TODStart>
<TODEnd>0</TODEnd>
<TODMode>0</TODMode>
<KillReset>1</KillReset>
<ExternalTriggering>False</ExternalTriggering>
<SequentialSpawning>-1</SequentialSpawning>
<AllowGhostTriggering>False</AllowGhostTriggering>
<SmartSpawning>False</SmartSpawning>
<Team>0</Team>
<Amount>1</Amount>
<IsGroup>False</IsGroup>
<IsRunning>True</IsRunning>
<IsHomeRangeRelative>True</IsHomeRangeRelative>
<Objects2>bowyer:MX=2:SB=0:RT=0:TO=0:KL=0</Objects2>
</Points>
- <Points>
<Name>yewhealer</Name>
<UniqueId>f0a7322f-5016-40bd-af04-209565e204f4</UniqueId>
<Map>Felucca</Map>
<X>531</X>
<Y>957</Y>
<Width>10</Width>
<Height>10</Height>
<CentreX>536</CentreX>
<CentreY>962</CentreY>
<CentreZ>0</CentreZ>
<Range>5</Range>
<MaxCount>3</MaxCount>
<MinDelay>5</MinDelay>
<MaxDelay>10</MaxDelay>
<DelayInSec>False</DelayInSec>
<Duration>0</Duration>
<DespawnTime>0</DespawnTime>
<ProximityRange>-1</ProximityRange>
<ProximityTriggerSound>500</ProximityTriggerSound>
<TriggerProbability>1</TriggerProbability>
<InContainer>False</InContainer>
<ContainerX>0</ContainerX>
<ContainerY>0</ContainerY>
<ContainerZ>0</ContainerZ>
<MinRefractory>0</MinRefractory>
<MaxRefractory>0</MaxRefractory>
<TODStart>0</TODStart>
<TODEnd>0</TODEnd>
<TODMode>0</TODMode>
<KillReset>1</KillReset>
<ExternalTriggering>False</ExternalTriggering>
<SequentialSpawning>-1</SequentialSpawning>
<AllowGhostTriggering>False</AllowGhostTriggering>
<SmartSpawning>False</SmartSpawning>
<Team>0</Team>
<Amount>1</Amount>
<IsGroup>False</IsGroup>
<IsRunning>True</IsRunning>
<IsHomeRangeRelative>True</IsHomeRangeRelative>
<Objects2>healer:MX=2:SB=0:RT=0:TO=0:KL=0:OBJ=healerguildmaster:MX=1:SB=0:RT=0:TO=0:KL=0</Objects2>
</Points>
- <Points>
<Name>yewtanner</Name>
<UniqueId>940b54c4-30b1-49de-bbb9-0313515208c8</UniqueId>
<Map>Felucca</Map>
<X>508</X>
<Y>985</Y>
<Width>10</Width>
<Height>10</Height>
<CentreX>513</CentreX>
<CentreY>990</CentreY>
<CentreZ>0</CentreZ>
<Range>5</Range>
<MaxCount>4</MaxCount>
<MinDelay>5</MinDelay>
<MaxDelay>10</MaxDelay>
<DelayInSec>False</DelayInSec>
<Duration>0</Duration>
<DespawnTime>0</DespawnTime>
<ProximityRange>-1</ProximityRange>
<ProximityTriggerSound>500</ProximityTriggerSound>
<TriggerProbability>1</TriggerProbability>
<InContainer>False</InContainer>
<ContainerX>0</ContainerX>
<ContainerY>0</ContainerY>
<ContainerZ>0</ContainerZ>
<MinRefractory>0</MinRefractory>
<MaxRefractory>0</MaxRefractory>
<TODStart>0</TODStart>
<TODEnd>0</TODEnd>
<TODMode>0</TODMode>
<KillReset>1</KillReset>
<ExternalTriggering>False</ExternalTriggering>
<SequentialSpawning>-1</SequentialSpawning>
<AllowGhostTriggering>False</AllowGhostTriggering>
<SmartSpawning>False</SmartSpawning>
<Team>0</Team>
<Amount>1</Amount>
<IsGroup>False</IsGroup>
<IsRunning>True</IsRunning>
<IsHomeRangeRelative>True</IsHomeRangeRelative>
<Objects2>tanner:MX=2:SB=0:RT=0:TO=0:KL=0:OBJ=furtrader:MX=2:SB=0:RT=0:TO=0:KL=0</Objects2>
</Points>
- <Points>
<Name>yewbutcher</Name>
<UniqueId>27496f3d-efc6-437d-88ce-48c4f028fe48</UniqueId>
<Map>Felucca</Map>
<X>525</X>
<Y>1005</Y>
<Width>10</Width>
<Height>10</Height>
<CentreX>530</CentreX>
<CentreY>1010</CentreY>
<CentreZ>0</CentreZ>
<Range>5</Range>
<MaxCount>2</MaxCount>
<MinDelay>5</MinDelay>
<MaxDelay>10</MaxDelay>
<DelayInSec>False</DelayInSec>
<Duration>0</Duration>
<DespawnTime>0</DespawnTime>
<ProximityRange>-1</ProximityRange>
<ProximityTriggerSound>500</ProximityTriggerSound>
<TriggerProbability>1</TriggerProbability>
<InContainer>False</InContainer>
<ContainerX>0</ContainerX>
<ContainerY>0</ContainerY>
<ContainerZ>0</ContainerZ>
<MinRefractory>0</MinRefractory>
<MaxRefractory>0</MaxRefractory>
<TODStart>0</TODStart>
<TODEnd>0</TODEnd>
<TODMode>0</TODMode>
<KillReset>1</KillReset>
<ExternalTriggering>False</ExternalTriggering>
<SequentialSpawning>-1</SequentialSpawning>
<AllowGhostTriggering>False</AllowGhostTriggering>
<SmartSpawning>False</SmartSpawning>
<Team>0</Team>
<Amount>1</Amount>
<IsGroup>False</IsGroup>
<IsRunning>True</IsRunning>
<IsHomeRangeRelative>True</IsHomeRangeRelative>
<Objects2>butcher:MX=2:SB=0:RT=0:TO=0:KL=0</Objects2>
</Points>
- <Points>
<Name>yewbaker</Name>
<UniqueId>f494cae5-9c16-45ff-87ee-afa249b3c53e</UniqueId>
<Map>Felucca</Map>
<X>549</X>
<Y>986</Y>
<Width>10</Width>
<Height>10</Height>
<CentreX>554</CentreX>
<CentreY>991</CentreY>
<CentreZ>0</CentreZ>
<Range>5</Range>
<MaxCount>2</MaxCount>
<MinDelay>5</MinDelay>
<MaxDelay>10</MaxDelay>
<DelayInSec>False</DelayInSec>
<Duration>0</Duration>
<DespawnTime>0</DespawnTime>
<ProximityRange>-1</ProximityRange>
<ProximityTriggerSound>500</ProximityTriggerSound>
<TriggerProbability>1</TriggerProbability>
<InContainer>False</InContainer>
<ContainerX>0</ContainerX>
<ContainerY>0</ContainerY>
<ContainerZ>0</ContainerZ>
<MinRefractory>0</MinRefractory>
<MaxRefractory>0</MaxRefractory>
<TODStart>0</TODStart>
<TODEnd>0</TODEnd>
<TODMode>0</TODMode>
<KillReset>1</KillReset>
<ExternalTriggering>False</ExternalTriggering>
<SequentialSpawning>-1</SequentialSpawning>
<AllowGhostTriggering>False</AllowGhostTriggering>
<SmartSpawning>False</SmartSpawning>
<Team>0</Team>
<Amount>1</Amount>
<IsGroup>False</IsGroup>
<IsRunning>True</IsRunning>
<IsHomeRangeRelative>True</IsHomeRangeRelative>
<Objects2>baker:MX=2:SB=0:RT=0:TO=0:KL=0</Objects2>
</Points>
- <Points>
<Name>yewarchitect</Name>
<UniqueId>185a10a0-b9bd-4ced-b62d-bceb12dd00cd</UniqueId>
<Map>Felucca</Map>
<X>564</X>
<Y>1007</Y>
<Width>10</Width>
<Height>10</Height>
<CentreX>569</CentreX>
<CentreY>1012</CentreY>
<CentreZ>0</CentreZ>
<Range>5</Range>
<MaxCount>6</MaxCount>
<MinDelay>5</MinDelay>
<MaxDelay>10</MaxDelay>
<DelayInSec>False</DelayInSec>
<Duration>0</Duration>
<DespawnTime>0</DespawnTime>
<ProximityRange>-1</ProximityRange>
<ProximityTriggerSound>500</ProximityTriggerSound>
<TriggerProbability>1</TriggerProbability>
<InContainer>False</InContainer>
<ContainerX>0</ContainerX>
<ContainerY>0</ContainerY>
<ContainerZ>0</ContainerZ>
<MinRefractory>0</MinRefractory>
<MaxRefractory>0</MaxRefractory>
<TODStart>0</TODStart>
<TODEnd>0</TODEnd>
<TODMode>0</TODMode>
<KillReset>1</KillReset>
<ExternalTriggering>False</ExternalTriggering>
<SequentialSpawning>-1</SequentialSpawning>
<AllowGhostTriggering>False</AllowGhostTriggering>
<SmartSpawning>False</SmartSpawning>
<Team>0</Team>
<Amount>1</Amount>
<IsGroup>False</IsGroup>
<IsRunning>True</IsRunning>
<IsHomeRangeRelative>True</IsHomeRangeRelative>
<Objects2>carpenter:MX=2:SB=0:RT=0:TO=0:KL=0:OBJ=realestatebroker:MX=2:SB=0:RT=0:TO=0:KL=0:OBJ=architect:MX=2:SB=0:RT=0:TO=0:KL=0</Objects2>
</Points>
- <Points>
<Name>yewbanker</Name>
<UniqueId>7930472b-4b4f-44de-93ff-4c29ce8350f6</UniqueId>
<Map>Felucca</Map>
<X>647</X>
<Y>815</Y>
<Width>10</Width>
<Height>10</Height>
<CentreX>652</CentreX>
<CentreY>820</CentreY>
<CentreZ>0</CentreZ>
<Range>5</Range>
<MaxCount>4</MaxCount>
<MinDelay>5</MinDelay>
<MaxDelay>10</MaxDelay>
<DelayInSec>False</DelayInSec>
<Duration>0</Duration>
<DespawnTime>0</DespawnTime>
<ProximityRange>-1</ProximityRange>
<ProximityTriggerSound>500</ProximityTriggerSound>
<TriggerProbability>1</TriggerProbability>
<InContainer>False</InContainer>
<ContainerX>0</ContainerX>
<ContainerY>0</ContainerY>
<ContainerZ>0</ContainerZ>
<MinRefractory>0</MinRefractory>
<MaxRefractory>0</MaxRefractory>
<TODStart>0</TODStart>
<TODEnd>0</TODEnd>
<TODMode>0</TODMode>
<KillReset>1</KillReset>
<ExternalTriggering>False</ExternalTriggering>
<SequentialSpawning>-1</SequentialSpawning>
<AllowGhostTriggering>False</AllowGhostTriggering>
<SmartSpawning>False</SmartSpawning>
<Team>0</Team>
<Amount>1</Amount>
<IsGroup>False</IsGroup>
<IsRunning>True</IsRunning>
<IsHomeRangeRelative>True</IsHomeRangeRelative>
<Objects2>banker:MX=2:SB=0:RT=0:TO=0:KL=0:OBJ=minter:MX=2:SB=0:RT=0:TO=0:KL=0</Objects2>
</Points>
- <Points>
<Name>yewinn</Name>
<UniqueId>8311c812-5488-4372-abee-fd871b4062e0</UniqueId>
<Map>Felucca</Map>
<X>605</X>
<Y>805</Y>
<Width>10</Width>
<Height>10</Height>
<CentreX>610</CentreX>
<CentreY>810</CentreY>
<CentreZ>0</CentreZ>
<Range>5</Range>
<MaxCount>2</MaxCount>
<MinDelay>5</MinDelay>
<MaxDelay>10</MaxDelay>
<DelayInSec>False</DelayInSec>
<Duration>0</Duration>
<DespawnTime>0</DespawnTime>
<ProximityRange>-1</ProximityRange>
<ProximityTriggerSound>500</ProximityTriggerSound>
<TriggerProbability>1</TriggerProbability>
<InContainer>False</InContainer>
<ContainerX>0</ContainerX>
<ContainerY>0</ContainerY>
<ContainerZ>0</ContainerZ>
<MinRefractory>0</MinRefractory>
<MaxRefractory>0</MaxRefractory>
<TODStart>0</TODStart>
<TODEnd>0</TODEnd>
<TODMode>0</TODMode>
<KillReset>1</KillReset>
<ExternalTriggering>False</ExternalTriggering>
<SequentialSpawning>-1</SequentialSpawning>
<AllowGhostTriggering>False</AllowGhostTriggering>
<SmartSpawning>False</SmartSpawning>
<Team>0</Team>
<Amount>1</Amount>
<IsGroup>False</IsGroup>
<IsRunning>True</IsRunning>
<IsHomeRangeRelative>True</IsHomeRangeRelative>
<Objects2>innkeeper:MX=2:SB=0:RT=0:TO=0:KL=0</Objects2>
</Points>
- <Points>
<Name>yewvendorrespawn</Name>
<UniqueId>09dd2cc1-050a-4ab3-a305-f48e892ab5f3</UniqueId>
<Map>Felucca</Map>
<X>539</X>
<Y>989</Y>
<Width>10</Width>
<Height>10</Height>
<CentreX>544</CentreX>
<CentreY>994</CentreY>
<CentreZ>0</CentreZ>
<Range>5</Range>
<MaxCount>9</MaxCount>
<MinDelay>5</MinDelay>
<MaxDelay>10</MaxDelay>
<DelayInSec>False</DelayInSec>
<Duration>0</Duration>
<DespawnTime>0</DespawnTime>
<ProximityRange>-1</ProximityRange>
<ProximityTriggerSound>500</ProximityTriggerSound>
<TriggerProbability>1</TriggerProbability>
<InContainer>False</InContainer>
<ContainerX>0</ContainerX>
<ContainerY>0</ContainerY>
<ContainerZ>0</ContainerZ>
<MinRefractory>0</MinRefractory>
<MaxRefractory>0</MaxRefractory>
<TODStart>0</TODStart>
<TODEnd>0</TODEnd>
<TODMode>0</TODMode>
<KillReset>1</KillReset>
<ExternalTriggering>False</ExternalTriggering>
<SequentialSpawning>-1</SequentialSpawning>
<AllowGhostTriggering>False</AllowGhostTriggering>
<SmartSpawning>False</SmartSpawning>
<Team>0</Team>
<Amount>1</Amount>
<IsGroup>True</IsGroup>
<IsRunning>True</IsRunning>
<IsHomeRangeRelative>True</IsHomeRangeRelative>
<Objects2>SET,yewinn/dorespawn/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewbanker/dorespawn/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewbaker/dorespawn/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewtanner/dorespawn/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewarchitect/dorespawn/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewbutcher/dorespawn/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewhealer/dorespawn/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewbowyer/dorespawn/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewbowyer2/dorespawn/true:MX=1:SB=0:RT=0:TO=0:KL=0</Objects2>
</Points>
- <Points>
<Name>yewvendorreset</Name>
<UniqueId>cef03f27-c311-452a-8c72-f49f14e3f8be</UniqueId>
<Map>Felucca</Map>
<X>540</X>
<Y>988</Y>
<Width>10</Width>
<Height>10</Height>
<CentreX>545</CentreX>
<CentreY>993</CentreY>
<CentreZ>0</CentreZ>
<Range>5</Range>
<MaxCount>9</MaxCount>
<MinDelay>5</MinDelay>
<MaxDelay>10</MaxDelay>
<DelayInSec>False</DelayInSec>
<Duration>0</Duration>
<DespawnTime>0</DespawnTime>
<ProximityRange>-1</ProximityRange>
<ProximityTriggerSound>500</ProximityTriggerSound>
<TriggerProbability>1</TriggerProbability>
<InContainer>False</InContainer>
<ContainerX>0</ContainerX>
<ContainerY>0</ContainerY>
<ContainerZ>0</ContainerZ>
<MinRefractory>0</MinRefractory>
<MaxRefractory>0</MaxRefractory>
<TODStart>0</TODStart>
<TODEnd>0</TODEnd>
<TODMode>0</TODMode>
<KillReset>1</KillReset>
<ExternalTriggering>False</ExternalTriggering>
<SequentialSpawning>-1</SequentialSpawning>
<AllowGhostTriggering>False</AllowGhostTriggering>
<SmartSpawning>False</SmartSpawning>
<Team>0</Team>
<Amount>1</Amount>
<IsGroup>True</IsGroup>
<IsRunning>True</IsRunning>
<IsHomeRangeRelative>True</IsHomeRangeRelative>
<Objects2>SET,yewinn/doreset/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewbanker/doreset/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewbaker/doreset/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewtanner/doreset/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewarchitect/doreset/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewbutcher/doreset/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewhealer/doreset/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewbowyer/doreset/true:MX=1:SB=0:RT=0:TO=0:KL=0:OBJ=SET,yewbowyer2/doreset/true:MX=1:SB=0:RT=0:TO=0:KL=0</Objects2>
</Points>
[b]
- <Points>
<Name>yew</Name>
<UniqueId>eda7560a-6efc-4c7d-bc76-695c95c7eb02</UniqueId>
<Map>Felucca</Map>
<X>474</X>
<Y>923</Y>
<Width>140</Width>
<Height>140</Height>
<CentreX>544</CentreX>
<CentreY>993</CentreY>
<CentreZ>0</CentreZ>
<Range>70</Range>
<MaxCount>64</MaxCount>
<MinDelay>5</MinDelay>
<MaxDelay>10</MaxDelay>
<DelayInSec>False</DelayInSec>
<Duration>0</Duration>
<DespawnTime>0</DespawnTime>
<ProximityRange>-1</ProximityRange>
<ProximityTriggerSound>500</ProximityTriggerSound>
<SetPropertyItemName>Yew Housing,Server.Items.RegionControl</SetPropertyItemName>
<TriggerProbability>1</TriggerProbability>
<InContainer>False</InContainer>
<ContainerX>0</ContainerX>
<ContainerY>0</ContainerY>
<ContainerZ>0</ContainerZ>
<MinRefractory>0</MinRefractory>
<MaxRefractory>0</MaxRefractory>
<TODStart>0</TODStart>
<TODEnd>0</TODEnd>
<TODMode>0</TODMode>
<KillReset>1</KillReset>
<ExternalTriggering>False</ExternalTriggering>
<SequentialSpawning>1</SequentialSpawning>
<AllowGhostTriggering>False</AllowGhostTriggering>
<SmartSpawning>False</SmartSpawning>
<Team>0</Team>
<Amount>1</Amount>
<IsGroup>True</IsGroup>
<IsRunning>True</IsRunning>
<IsHomeRangeRelative>True</IsHomeRangeRelative>
<Objects2>scorpion:MX=12:SB=1:RT=0:TO=0:KL=60:OBJ=imp:MX=12:SB=1:RT=0:TO=0:KL=0:OBJ=harpy:MX=12:SB=1:RT=0:TO=0:KL=0:OBJ=giantspider:MX=12:SB=1:RT=0:TO=0:KL=0:OBJ=mongbat:MX=12:SB=1:RT=0:TO=0:KL=0:OBJ=SET/allowhousing/false:MX=1:SB=1:RT=0:TO=0:KL=0:OBJ=SET,yewvendorreset/dorespawn/true:MX=1:SB=1:RT=0:TO=0:KL=0:OBJ=SET/allowhousing/true:MX=1:SB=2:RT=720:TO=1:KL=0:OBJ=SET,yewvendorrespawn/dorespawn/true:MX=1:SB=2:RT=0:TO=0:KL=0</Objects2>
</Points>
[/b]
</Spawns>