i've tried to make some Houses static on my server.
i used this http://www.irian.de/patching/kapitel11.html (german tutorial)
i created on setup a extra folder named "runuo/uodata". there are my map*.mul and static*.mul files. In my DataPath.cs i wrote the right path (e.g. ... @"runuo/uodata"... )
If i use now [Freeze on my map i became an error, client and server using the same path.
Why ? What can i do to solve this ?
Thanks for advises.
i used this http://www.irian.de/patching/kapitel11.html (german tutorial)
i created on setup a extra folder named "runuo/uodata". there are my map*.mul and static*.mul files. In my DataPath.cs i wrote the right path (e.g. ... @"runuo/uodata"... )
If i use now [Freeze on my map i became an error, client and server using the same path.
Why ? What can i do to solve this ?
Thanks for advises.