I'm fairly new to RunUO (brand new to be precise). I'm looking to use it as a platform for artificial life research. To orient myself with the code-base I've decided on a seemingly simple project: implement a hunger system where mobiles would sustain the standard effects of starvation (e.g. dying). This would necesstitate an AI engine that would enable mobiles to search for food when hungry. (and also give purpose to their existence, rather that just a random walk).
That being said, I'd like to know where I would hook into the game loop to make a hunger check. I would be implementing this for all BaseCreatures.
Thanks ahead of time.
That being said, I'd like to know where I would hook into the game loop to make a hunger check. I would be implementing this for all BaseCreatures.
Thanks ahead of time.