UOCommander
I have made a Player Tool for UO, it works like a GM Tool, but has player specific commands.
It needs the .NET Framework to run.
Post here any suggestions or bugs, and what you think about it.
v. 4.5:
New Custom Buttons tab, new version with OSI-only commands.
Now saves options in a xml instead of cfg file.
PS:Im not going to add macroing or uoa features to it(unless someone makes them and send me the code), for that there are already other programs.
I have made a Player Tool for UO, it works like a GM Tool, but has player specific commands.
It needs the .NET Framework to run.
Post here any suggestions or bugs, and what you think about it.
v. 4.5:
New Custom Buttons tab, new version with OSI-only commands.
Now saves options in a xml instead of cfg file.
PS:Im not going to add macroing or uoa features to it(unless someone makes them and send me the code), for that there are already other programs.