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Cannot produce an assembly with runuo 2.2

Tissemand

Squire
I'm having an issue where RunUO cannot produce the assembly output while running mono under Debian.

I am currently getting the error:
Code:
$ mono RunUO2.exe
RunUO - [www.runuo.com] Version 2.1, Build 4680.39648
Core: Running on .NET Framework Version 2.0.50727
Core: Optimizing for 4 64-bit processors
Core: Unix environment detected
Scripts: Compiling C# scripts...Error:
System.Exception: Compiler failed to produce the assembly. Output: ''
  at Mono.CSharp.CSharpCodeCompiler.CompileFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00000] in <filename unknown>:0
  at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00000] in <filename unknown>:0
  at System.CodeDom.Compiler.CodeDomProvider.CompileAssemblyFromFile (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00000] in <filename unknown>:0
  at Server.ScriptCompiler.CompileCSScripts (Boolean debug, Boolean cache, System.Reflection.Assembly& assembly) [0x00000] in <filename unknown>:0
  at Server.ScriptCompiler.Compile (Boolean debug, Boolean cache) [0x00000] in <filename unknown>:0
  at Server.Core.Main (System.String[] args) [0x00000] in <filename unknown>:0
This exception is fatal, press return to exit

I've gotten RunUO to work fine in the past under the same system, but it doesn't seem to cooperate now.
 

Vorspire

Knight
I don't have much experience with Mono, but reading that error makes me think the file paths are not being recognised, or a file the compiler expects is missing.

Not even sure if this will affect it, but check your Data/Assemblies.cfg to see if there are files listed that don't exist.

Judging by the title of your post and the first few lines of your console output, you're using a RunUO 2.1 base that you've updated/merged with SVN changes? If you have any custom edits to your core, is it possible that any of them may affect the ScriptCompiler or anything to do with file/directory paths relating to ScriptCompiler?

Also, what output do you get if you run RunUO in DEBUG mode?
 
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