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[2.x] GemCraft for OWLTR ver 2

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Hammerhand

Knight
Hammerhand submitted a new resource:

GemCraft for OWLTR (version ver 2) - GemCraft for OWLTR

Just a "slightly" updated version of my GemCraft... Still has the same gem armor & helms plus reg weapons, armor & shields (runics will add to the reg stuff a bit) & elemental that drops the crafting tools... Runics are fully functional, tweaked a few of the runic CraftAttributes to make the armor & such a little better. Elemental has a chance to drop either 2 ML gems or a 15 use GemCraft Runic Tool.... or nothing at all. ;) Default is a 1 in 32 chance of getting 1 of the 16 items... 8 gems & 8...

Read more about this resource...
 

pglizerd

Sorceror
just wanted to let you know on dark sapphire Arms,legs,gloves,and helm it says items needed ingots.ingots.nightshade but chest says dark sapphire.ingots.nightshade just thought i would let ya know oh forgot that is with a runic dark sapphire tool
 

pglizerd

Sorceror
Went to make brilliant amber chest with Brilliantamber runic tool and server crashed

Code:
Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
  at Server.Items.BaseArmor.get_PhysicalResistance()
  at Server.Item.AddResistanceProperties(ObjectPropertyList list)
  at Server.Items.BaseArmor.GetProperties(ObjectPropertyList list)
  at Server.Item.get_PropertyList()
  at Server.Item.InvalidateProperties()
  at Server.Item.set_Map(Map value)
  at Server.Item.AddItem(Item item)
  at Server.Items.Container.DropItem(Item dropped)
  at Server.Items.BaseContainer.TryDropItem(Mobile from, Item dropped, Boolean sendFullMessage)
  at Server.Mobile.PlaceInBackpack(Item item)
  at Server.Mobile.AddToBackpack(Item item)
  at Server.Engines.Craft.CraftItem.CompleteCraft(Int32 quality, Boolean makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CustomCraft customCraft)
  at Server.Engines.Craft.CraftItem.InternalTimer.OnTick()
  at Server.Timer.Slice()
  at Server.Core.Main(String[] args)
 

Hammerhand

Knight
Sorry about the pglizerd... I released the working copy & not the final. Probably should have slept BEFORE releasing it....
 
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