X-SirSly-X
Sorceror
Incomplete - All Spellbooks - Sample
Code:
Ok this is a big work in progress. I just thought i would
post this and give a sample of how things are coming along.
and to let people know i'm still alive and working on this.
DON'T PUT THIS ON A WORKING SERVER!
use this system for testing as its not complete at all and
still needs tons of work. Speaking of work... If some people
could assist me in some VERY simple coding(basically copy/paste
and change a number) It would help greatly to speed things up on
this!
aim/Y! - xlostsilencex
icq - 383961
delete these folders & files:
Initializer.cs
Reagent.cs
Spellbook.cs
SpellRegistry.cs
\RunUO-1.0.0\Scripts\Spells\Necromancy\
\RunUO-1.0.0\Scripts\Spells\Chivalry\
\RunUO-1.0.0\Scripts\Items\Skill Items\Magical\Scrolls\Necromancy
\RunUO-1.0.0\Scripts\Items\Skill Items\Magical\NecromancerSpellbook.cs
\RunUO-1.0.0\Scripts\Items\Skill Items\Magical\BookOfChivalry.cs
Extract the files in \custom\AllSpellbooks\
Here is what you will be looking at...
Necro
-28 new spells and Scrolls
-Fully functional new spell book complete with proper text, and spell info
Pally
-16 new spells and Scrolls
-Fully functional new spell book. needs to be updated w/ pally spell info
Bard
-25 new spells and Scrolls
-Fully functional new spell book. needs to be updated w/ pally spell info
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Known Bugs:
-Chivalry.DivineGiftSpell- is working off eval int, and needs to work of Chivalry
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Please give some feedback, and let me know if you could help with some
VERY simple coding.
X-SirSly-X