matchstick;839914 said:I have a quick question, and this seems to be a related thread.
I play on 2 servers. One is still using runuo v1 I believe and works fine with a client patched up to 6.0.0.0. I also play on another that uses runuo 2, and will work fine on the 6.0.0.0 patch, but I cant see some structures and mobs. I tried patching up to see if I could find a happy medium, but at 6.0.1.9 the first server freezes on log in, and the second still doen't show some artwork. I was to told to patch up to 7.0.0.0 on the second server, and that that patch would work fine with the artwork.
Ok, so my question is...Is there some way to have 2 different versions of the client installed and have connectuo pick the version on launch depending on the shard?
This may be better suited on the connectuo forums, but since I was here I thought I'd ask.
Thanks
Auztaz;819282 said:If I am not mistaken, it is 5.0.9.1
28.04.2004 - RunUO 1.0 RC0
02.11.2004 - [4.0.5a to 4.0.11c] - Samurai Empire (Tokuno, new classes Samurai / Ninja)
21.01.2005 - RunUO 1.0 Final
30-08-2005 - [4.0.11d to 5.0.9.1] - Mondain's Legacy (new race Elves, spellweaving, new dungeons)
14-06-2006 - Creation of SVN repository. Starts at SVN 2.
16-06-2006 - RunUO 2.0 RC1 (~SVN 27)
27-06-2007 - [6.0.0.0 to 6.0.14.3] - Kingdom's Reborn (new client, new graphics, essentially new game)
07-02-2008 - [6.0.5.0] - RunUO 2.0 RC2 (=SVN 285)
08-09-2009 - [6.0.14.4 to 7.0.8.2] - Stygian Abyss (new client, new race Gargoyles, new places, removed support for UO:KR)
07-10-2009 - RunUO 2.0 Final (=SVN 399)
09-12-2010 - [7.0.9.x to 7.0.11.3] - RunUO 2.1 (=SVN 605)
12-10-2010 - [>=7.0.9.0] - High Seas (sea stuff, new ships, sea markets, pirates etc)
14-09-2011 - [7.0.18.0] - RunUO 2.2 (=SVN 752)
I have patched my earliest UO to 6.0.14.3. I was thinking that it would work with RC2, but it does not. Evidently I need 6.0.5.0 or less.
Thanks.
nerun, I have a question about this.
I am thinking about doing more testing, and trying out different versions.
I have patched my earliest UO to 6.0.14.3. I was thinking that it would work with RC2, but it does not. Evidently I need 6.0.5.0 or less. Here is what I want to know: what would be the best UO versions to patch up to for each major RunUO release? For example:
RunUO 1.0 RC0 -- patch UO to 4.?.?
RunUO 1.0 Final -- patch UO to 4.0.11c?
RunUO 2.0 RC1 -- patch UO to 5.0.9.1?
RunUO 2.0 RC2 -- patch UO to 6.0.5.0?
RunUO 2.0 Final -- patch UO to 7.0.8.2?
RunUO 2.1 (v605)-- patch UO to 7.0.11.3?
RunUO 2.2 (v752) -- patch UO to 7.0.18?
RunUO SVN Latest -- patch UO to ?
Once we have this list to where each one works (ie. does not freeze/disconnect client on login, etc.) I would like to see it made a sticky because this is hard to figure out.
Thanks.
Disabling AOS
Open \Scripts\Misc\AOS.cs
Find line:
Code:private const bool Enabled = true;
Change to:
Code:private const bool Enabled = [COLOR="Blue"]false[/COLOR];
This may be a stupid question but I'll risk it. I have a fresh copy of RunUO 2.1, build 4272.35047 and I want to disable AOS. I opened aos.cs but could not find the line you are refering to. Does your advice only apply to older builds? If so is there a way to do it on my build or should I just download an older version. Thanks.