Nice, i had noticed that you added a few lines to the code ("water" etc) i will play with it. maybe will be added to next release. Thx.I put this together a while ago and it did the job ( no sea creatures on land unless overloaded )
Distro rev.91 released.
Fixed Sea creatures spawning over land.
Fixed stealth skill in SVN support. If you download distro rev.90 to use it with SVN 870, please download rev.91 instead.
How about this then, I had no issues getting Neruns distro and RunUO2.2 to run on my Vista machine, so I downloaded everything for my win7 pc. When i launch runuo its asking me to enter the Ultima Online directory, which Vista didn't ask for . So what if anything did I do wrong ? Thanks
Thank you Sir.
RunUO - [www.runuo.com] Version 2.1, Build 4272.35047
Core: Running on .NET Framework Version 2.0.50727
Core: Optimizing for 2 processors
Scripts: Compiling C# scripts...done (cached)
Scripts: Skipping VB.NET Scripts...done (use -vb to enable)
Scripts: Verifying...done (2599 items, 553 mobiles) (1.21 seconds)
Regions: Loading...done
World: Loading...tiledata.mul was not found
Make sure your Scripts/Misc/DataPath.cs is properly configured
After pressing return an exception will be thrown and the server will terminate
An error was encountered while loading a saved object
- Type: Server.Engines.BulkOrders.LargeTailorBOD
- Serial: 0x400000EF
Delete the object? (y/n)
RunUO - [www.runuo.com] Version 2.1, Build 4272.35047
Core: Running on .NET Framework Version 2.0.50727
Core: Optimizing for 2 processors
Scripts: Compiling C# scripts...done (cached)
Scripts: Skipping VB.NET Scripts...done (use -vb to enable)
Scripts: Verifying...done (2599 items, 553 mobiles) (1.21 seconds)
Regions: Loading...done
World: Loading...tiledata.mul was not found
Make sure your Scripts/Misc/DataPath.cs is properly configured
After pressing return an exception will be thrown and the server will terminate
An error was encountered while loading a saved object
- Type: Server.Engines.BulkOrders.LargeTailorBOD
- Serial: 0x400000EF
Delete the object? (y/n)
Delete all objects of that type? (y/n)
After pressing return an exception will be thrown and the server will terminate.
Error:
System.Exception: Load failed (items=True, mobiles=False, guilds=False, type=Ser
ver.Engines.BulkOrders.LargeTailorBOD, serial=0x400000EF) ---> System.TypeInitia
lizationException: The type initializer for 'Server.TileData' threw an exception
. ---> System.Exception: TileData: not found
at Server.TileData..cctor()
--- End of inner exception stack trace ---
at Server.TileData.get_MaxItemValue()
at Server.Item.get_DefaultWeight()
at Server.Item.get_Weight()
at Server.Engines.BulkOrders.LargeBOD.Deserialize(GenericReader reader)
at Server.Engines.BulkOrders.LargeTailorBOD.Deserialize(GenericReader reader)
at Server.World.Load()
--- End of inner exception stack trace ---
at Server.World.Load()
at Server.Core.Main(String[] args)
This exception is fatal, press return to exit
using System;
using System.IO;
using Microsoft.Win32;
using Server;
namespace Server.Misc
{
public class DataPath
{
/* If you have not installed Ultima Online,
* or wish the server to use a separate set of datafiles,
* change the 'CustomPath' value, example:
*
* private const string CustomPath = @"C:\Program Files\Ultima Online";
*/
//private static string CustomPath = null;
private const string CustomPath = @"D:\EA Games\Ultima Online Classic";
This is a freshly unzipped Run UO with your distro added,. why is my datapath.cs different from yours ?Look my own file for example:
Code:using System; using System.IO; using Microsoft.Win32; using Server; namespace Server.Misc { public class DataPath { /* If you have not installed Ultima Online, * or wish the server to use a separate set of datafiles, * change the 'CustomPath' value, example: * * private const string CustomPath = @"C:\Program Files\Ultima Online"; */ //private static string CustomPath = null; private const string CustomPath = @"D:\EA Games\Ultima Online Classic";
Change what is in red in:
private const string CustomPath = @"D:\EA Games\Ultima Online Classic";
Point to your UO folder.
/* If you have not installed Ultima Online,
* or wish the server to use a separate set of datafiles,
* change the 'CustomPath' value, example:
*
* private const string CustomPath = @"C:\Program Files\Ultima Online";
*/
private static string CustomPath = null;
/* The following is a list of files which a required for proper execution:
*
This is a freshly unzipped Run UO with your distro added,. why is my datapath.cs different from yours ?
Code:/* If you have not installed Ultima Online, * or wish the server to use a separate set of datafiles, * change the 'CustomPath' value, example: * * private const string CustomPath = @"C:\Program Files\Ultima Online"; */ private static string CustomPath = null; /* The following is a list of files which a required for proper execution: *
The next line regarding private const string CustomPath doesn't exist in mine, only the example line, do I need to completely add that line ? Im sorry, but I'm as new to this coding as one can be.