An absolutely stunning extension to the UltimaLive capabilities. I can hardly wait to see how it can be implemented for mining.
I installed this on a RunUO 2.5 fresh copy and had to modify it a little but it is working beautifully except I can't seem to get different wood types to be produced, or hues. I modified the LumberHarvest.cs script to add HarvestVein information, and it compiles but it didn't change anything. I seem to remember some time back seeing a video of this system with differently hued tree trunks, but can't find it now. Is there capability in the system to handle different wood types & hues?