This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!
So am I, but on the same note I suck at design
I am going to look at making my own map but I have a idea in my head what I would like but my design skills are really poor so we shall see how it works out!
And another sneak preview. I'm not trying to give everything away. But since this is going to be a long process, I figure it can't hurt to show some work, maybe drive some more users to share their work in the community here.
Thanks, I was actually pretty proud of them when I did them. I created a custom set of scripts for Dragon to generate the coast lines. Another for dungons.. and one for general mapping.In fact, id say 95% or better was completely done with Dragon, all building done in game.. really nothing more to it than that.
I often wonder what my map would be had Map Generator been developed when I started, and of course.. CentreD.. But Im happy with it
What's map generator? My map was originally developed for dragon in mind. I dug up screenshots of a server I designed back in 2002-2003 range.
Here are those screenshots: (This server was live on UOGateway to permitted user accounts for a short period of time (Custom map and cities), but the sole purpose was to allow us to develop features/scripts and practice while we worked on making the new map (which is what I am working on now). Obviously things never happened as I'm working on the new map now.
Every single piece was hand placed using the item ID from InsideUO... what a process that was.
(Except for roofs... Those were worldforge)
Whats to be sorry about. Some great work there too.. And yeah I know all about building with InsideUO Item#'s, the first 40-50% of mine was done that way as well. I used, and still use a simple GM tool called Accomplice, that was made before RunUO was ever an idea. Some of you older UO folks may have heard of it.
I remember Accomplice. Heck, look at what the server emulator I was using was... UOX3...
Strangely enough, with the popularity of the work we were doing on Brisbane, it won me on as an Admin / Developer with the UOX3/C project. I have no idea how that was decided or anything, but one day I log in and I had a message from the Admin (Can't remember who it was at the time), sent me a message saying he'd love my help with the UOX project.
But as far as the design goes, I have changed my designing style a bit since those 2002-2003 pics.