Lord_Greywolf
Lord
thanks for the fix now my clerics will be happier
Disable it in the AS_Settings.cs file.schiese said:hi lucid
i am running your spell system on my 2.0 test shard but want to disable the class system and keep the all spells system i can not shut the class system off using the [ascc gump it shuts them off but create a new char and it will reappear. please advise
D/L the custom reagents and install it.Zalen_Elxen said:Okay....fresh copy of RunUO 2.0....fresh download of this system and Aliens Central Memory....followed the installation to the letter...and i get this everytime despite the fact I can see the files in the script:
RunUO - [www.runuo.com] Version 2.0, Build 2357.32527
Core: Running on .NET Framework Version 2.0.50727
Scripts: Compiling C# scripts...failed (28 errors, 0 warnings)
Errors:
+ Scripts/Spells/Druid/Spells/BarkSkinSpell.cs:
CS0117: Line 24: 'Server.Spells.Reagent' does not contain a definition for '
PetrafiedWood'
+ Scripts/Spells/Druid/Spells/DruidFamiliarSpell.cs:
CS0117: Line 21: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
CS0117: Line 22: 'Server.Spells.Reagent' does not contain a definition for '
PetrafiedWood'
+ Scripts/Spells/Druid/Spells/EnchantedGroveSpell.cs:
CS0117: Line 22: 'Server.Spells.Reagent' does not contain a definition for '
PetrafiedWood'
CS0117: Line 23: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
+ Scripts/Spells/Druid/Spells/GoodBerrySpell.cs:
CS0117: Line 24: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
+ Scripts/Spells/Druid/Spells/GraspingRootsSpell.cs:
CS0117: Line 17: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
+ Scripts/Spells/Druid/Spells/LeafWhirlwindSpell.cs:
CS0117: Line 17: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
CS0117: Line 18: 'Server.Spells.Reagent' does not contain a definition for '
PetrafiedWood'
CS0117: Line 19: 'Server.Spells.Reagent' does not contain a definition for '
DestroyingAngel'
+ Scripts/Spells/Druid/Spells/LureStoneSpell.cs:
CS0117: Line 22: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
+ Scripts/Spells/Druid/Spells/MushroomGatewaySpell.cs:
CS0117: Line 20: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
+ Scripts/Spells/Druid/Spells/PackOfBeastSpell.cs:
CS0117: Line 18: 'Server.Spells.Reagent' does not contain a definition for '
PetrafiedWood'
+ Scripts/Spells/Druid/Spells/RestorativeSoilSpell.cs:
CS0117: Line 20: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
+ Scripts/Spells/Druid/Spells/ShieldOfEarthSpell.cs:
CS0117: Line 18: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
+ Scripts/Spells/Druid/Spells/SpringOfLifeSpell.cs:
CS0117: Line 18: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
+ Scripts/Spells/Druid/Spells/StoneCircleSpell.cs:
CS0117: Line 23: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
+ Scripts/Spells/Druid/Spells/SwarmofInsectsSpell.cs:
CS0117: Line 19: 'Server.Spells.Reagent' does not contain a definition for '
DestroyingAngel'
+ Scripts/Spells/Druid/Spells/VolcanicEruptionSpell.cs:
CS0117: Line 18: 'Server.Spells.Reagent' does not contain a definition for '
DestroyingAngel'
+ Scripts/Spells/Ranger/Spells/FamiliarSpell.cs:
CS0117: Line 18: 'Server.Spells.Reagent' does not contain a definition for '
DestroyingAngel'
CS0117: Line 19: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
CS0117: Line 20: 'Server.Spells.Reagent' does not contain a definition for '
PetrafiedWood'
+ Scripts/Spells/Ranger/Spells/FireBowSpell.cs:
CS0117: Line 17: 'Server.Spells.Reagent' does not contain a definition for '
Kindling'
+ Scripts/Spells/Ranger/Spells/FlightOfThePheonixSpell.cs:
CS0117: Line 18: 'Server.Spells.Reagent' does not contain a definition for '
PetrafiedWood'
+ Scripts/Spells/Ranger/Spells/HuntersAimSpell.cs:
CS0117: Line 23: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
+ Scripts/Spells/Ranger/Spells/IceBowSpell.cs:
CS0117: Line 17: 'Server.Spells.Reagent' does not contain a definition for '
Kindling'
CS0117: Line 18: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
+ Scripts/Spells/Ranger/Spells/LightningBowSpell.cs:
CS0117: Line 17: 'Server.Spells.Reagent' does not contain a definition for '
Kindling'
+ Scripts/Spells/Ranger/Spells/NaturalHerbSpell.cs:
CS0117: Line 14: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
CS0117: Line 15: 'Server.Spells.Reagent' does not contain a definition for '
DestroyingAngel'
+ Scripts/Spells/Ranger/Spells/NoxBowSpell.cs:
CS0117: Line 17: 'Server.Spells.Reagent' does not contain a definition for '
Kindling'
+ Scripts/Spells/Ranger/Spells/SummonMountSpell.cs:
CS0117: Line 15: 'Server.Spells.Reagent' does not contain a definition for '
SpringWater'
+ Scripts/Spells/Ranger/Spells/TreeStrideSpell.cs:
CS0117: Line 18: 'Server.Spells.Reagent' does not contain a definition for '
DestroyingAngel'
CS0117: Line 20: 'Server.Spells.Reagent' does not contain a definition for '
Kindling'
+ Scripts/Spells/Ranger/Spells/WallOfAirSpell.cs:
CS0117: Line 21: 'Server.Spells.Reagent' does not contain a definition for '
DestroyingAngel'
+ Scripts/Spells/Ranger/Spells/WoodCarvingsSpell.cs:
CS0117: Line 13: 'Server.Spells.Reagent' does not contain a definition for '
Kindling'
+ Scripts/Spells/Rogue/Spells/SlyFox.cs:
CS0117: Line 21: 'Server.Spells.Reagent' does not contain a definition for '
PetrafiedWood'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
Could I get a little help here? Or am I just a dumb@$$ and dont see the problem?
Can you post those scripts that you seperated? I was wanting to do the same thing but haven't got around to it. Thanks. Oh and glade you got it working I just got swore into the Union last week and I am very stoked. I've had too many non-union jobs that don't pay well and charge employees too much for health insurance.Zalen_Elxen said:Okay...this is how I fixed this: I tore the custom reagents file apart and created individual files for the three in there...then using the same format, created a new reagent file for Kindling and saved that as well. On server start, worked like a charm...Lucid, you da man!
I have updated it but am working on a few fixes for another update. Just make sure you check in often for the latest releases.ultima_killa said:Hey man looks like a great system but before i go and mess with everything what all od i need i saw you have some updaytes on page one are these included in the download up top? Thanks for the help.
That's not true. Not all of the spell system files have been edited. The spells themselves did for the optional restrictive system that is set in place. And the reagent re-write dates back to when I was working on this with Sirsly so you will have to ask him why.manofwar said:I am about to tackle this thing and put it into the test shard. I got the latest download and am wondering do i have to change ALL THOSE FILES!! LOL. Just want to make sure before i go do this and start messing things up. Seems you rewrote every file for the spell system? Even ordinary regents? Just wondering why you had to do all of them, just curious on that part?
public override SkillName CastSkill{ get{ return SkillName.Stealing; } }
public override SkillName DamageSkill{ get{ return SkillName.Hiding; } }
There are options already in place to make the gump closable. You prolly didn't notice it, but it is in the same place that you adjust the X and Y positions of the gump. The icons are movable with the use of arrows. Double click the icon and you will see what I am talking about. And as far as DRAGABLE icons go...........I am currently working with a programmer in Canada to resolve that issue, thx.serenity lace said:we tested all of the books. and with the tome of knowledge, the gump wouldnt close. is there a way to make the gump closeable? and is there a way to make it so the player can drag the icons off to set on their screen?it all works for me but i would like to make that a little more user friendly for my players. this is an awesome script tho. you really are a great scripter
Lucid Nagual said:There are options already in place to make the gump closable. You prolly didn't notice it, but it is in the same place that you adjust the X and Y positions of the gump. The icons are movable with the use of arrows. Double click the icon and you will see what I am talking about. And as far as DRAGABLE icons go...........I am currently working with a programmer in Canada to resolve that issue, thx.
Tell me what you are looking for and I can help you better. Thanks Serenity!serenity lace said:ok. i looked and if it was there i missed it. just to make sure i am in the right file. it was the tomeofknowledge.cs i was looking in right?
Tell me what you are looking for and I can help you better. Or what you are trying to do. Thanks Serenity!serenity lace said:ok. i looked and if it was there i missed it. just to make sure i am in the right file. it was the tomeofknowledge.cs i was looking in right?