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[RunUO 2.0 RC1] Lucid Nagual's <<_All Spells System_>>

facsmth

facsmth said:
Here's RUNUO folder.

C:\Documents and Settings\Michael>dir c:\runuo
Volume in drive C is Local
Volume Serial Number is C461-9AED

Directory of c:\runuo
Code:
09/22/2006  05:18 PM    <DIR>          .
09/22/2006  05:18 PM    <DIR>          ..
09/18/2006  02:03 PM           863,744 abridge.exe
09/18/2006  02:29 PM           995,023 abridge.zip
07/01/2002  07:40 PM           431,616 Animdata.exe
09/20/2006  08:03 AM            19,304 AS Spell Updates.zip.part
09/15/2006  12:34 PM    <DIR>          Backups
09/17/2006  03:57 AM            20,480 BoxServer.dll
09/20/2006  08:01 AM             8,462 Bushido.zip
01/02/2005  10:37 AM             4,698 Changes.txt
06/25/2006  04:10 AM               832 CheckList.txt
09/19/2006  05:04 PM    <DIR>          Copy of Scripts
09/15/2006  12:28 PM               559 Crash 15-9-2006-12-28-37.log
09/15/2006  12:28 PM               559 Crash 15-9-2006-12-28-8.log
09/15/2006  12:29 PM               559 Crash 15-9-2006-12-29-1.log
09/15/2006  12:33 PM               559 Crash 15-9-2006-12-33-48.log
09/20/2006  11:14 AM             1,315 Crash 20-9-2006-11-14-54.log
09/20/2006  02:11 PM             1,227 Crash 20-9-2006-14-11-52.log
09/20/2006  02:21 PM             1,054 Crash 20-9-2006-14-21-37.log
09/20/2006  02:29 PM             1,692 Crash 20-9-2006-14-29-45.log
09/20/2006  02:38 PM             1,058 Crash 20-9-2006-14-38-11.log
09/15/2006  12:34 PM    <DIR>          Data
09/21/2006  04:37 PM    <DIR>          docs
04/06/2003  01:12 AM           685,056 GUMPEditor.exe
01/02/2005  10:32 AM             6,656 GumpStudio.exe
01/02/2005  10:32 AM           393,216 GumpStudioCore.dll
09/16/2006  07:42 PM           257,135 GumpStudio_1_7.zip
09/16/2006  07:39 PM    <DIR>          HueManager
09/16/2006  07:27 PM           250,381 HueManager.zip
09/16/2006  07:40 PM    <DIR>          InsideUO
09/16/2006  05:51 PM           398,525 InsideUO.zip
09/16/2006  07:39 PM    <DIR>          LocationEditor
09/16/2006  07:27 PM           262,866 LocationEditor.zip
09/15/2006  12:27 PM    <DIR>          Logs
09/17/2006  07:39 PM    <DIR>          map editor
09/21/2006  05:41 PM    <DIR>          michelangelo0309
09/21/2006  05:34 PM            66,904 michelangelo0309.rar
09/18/2006  05:36 PM    <DIR>          mul2bmp
09/18/2006  05:08 PM            11,995 mul2bmp.rar.part
09/20/2006  08:01 AM            28,262 Necromancy.zip
09/20/2006  08:00 AM            15,016 Ninjitsu.zip
12/05/2003  08:25 PM            20,480 OrbServerSDK.dll
09/15/2006  12:27 PM    <DIR>          output
09/22/2006  03:17 PM    <DIR>          OWLTR & FS Taming Fixes
09/21/2006  03:16 PM             9,421 OWLTR & FS Taming Fixes.zip
09/16/2006  07:38 PM    <DIR>          PB2Beta5
09/16/2006  07:30 PM         1,076,008 PB2Beta5.zip
09/16/2006  07:46 PM    <DIR>          Plugins
09/18/2006  03:19 PM         2,897,961 Qt4Dll_Core_Gui.zip
09/21/2006  05:35 PM           276,791 radmapcopy1.3.7en.exe
09/16/2006  07:40 PM    <DIR>          RegionEditor
09/16/2006  07:26 PM           260,076 RegionEditor.zip
09/22/2006  05:00 PM           373,334 reportHistory.xml
06/15/2006  07:04 PM           561,152 RunUO.exe
09/22/2006  05:18 PM    <DIR>          Saves
09/22/2006  03:12 PM    <DIR>          scripts
09/18/2006  05:32 PM    <DIR>          server
09/22/2006  03:10 PM    <DIR>          Spellbook Update Command for 2-1.0
09/22/2006  03:08 PM             2,916 Spellbook Update Command for 2-1.0.zip
09/19/2006  05:05 PM    <DIR>          Spellbook Update Command for 2.0
09/20/2006  07:42 AM             2,916 Spellbook Update Command for 2.0.zip
09/19/2006  05:05 PM    <DIR>          Spellbooks with Attributes
09/22/2006  05:00 PM             2,284 staffHistory.xml
09/22/2006  02:36 PM    <DIR>          TMSS
09/16/2006  05:07 PM            44,865 TMSS 4 [BETA] RC1r0.zip
09/22/2006  02:59 PM    <DIR>          TMSS 4 [BETA] RC1r2
09/22/2006  02:58 PM            46,704 TMSS 4 [BETA] RC1r2.zip
09/16/2006  07:42 PM    <DIR>          Ultima
09/16/2006  07:40 PM    <DIR>          Ultima Source
09/16/2006  07:10 PM            29,471 Ultima Source.zip
02/11/2004  12:07 PM            57,344 Ultima.dll
09/16/2006  07:10 PM            20,717 Ultima.zip
09/17/2006  05:38 PM    <DIR>          UO Architect 2.6
09/15/2006  12:26 PM    <DIR>          UO Client
09/21/2006  05:51 PM    <DIR>          uoanimtool1020
09/21/2006  05:34 PM            35,776 uoanimtool1020.rar
09/18/2006  08:52 AM            23,336 UOAR Server for RunUO 2.0.zip
07/28/2006  01:37 PM               230 uoar-server2.0-info.txt
09/16/2006  07:42 PM           596,494 UOArchitect2.6.zip
01/27/2004  07:53 PM            20,480 UOArchitectInterface.dll
02/15/2004  10:06 PM             9,216 UOFont.dll
09/19/2006  03:18 AM    <DIR>          UOLandscaper 1.2
09/16/2006  07:43 PM           869,660 UOLandscaper1.2.rar
09/21/2006  12:46 PM         2,939,072 vcssetup.exe
09/15/2006  12:26 PM    <DIR>          web
09/18/2006  03:25 PM    <DIR>          wf map
09/22/2006  03:24 PM    <DIR>          XmlPoints-20-v124-2of2
09/22/2006  03:23 PM            88,456 XmlPoints-20-v124-2of2.zip
09/22/2006  03:23 PM    <DIR>          XmlPoints-20-v124b-1of2
09/22/2006  03:23 PM            57,304 XmlPoints-20-v124b-1of2.zip
09/22/2006  03:39 PM    <DIR>          XmlSpawner2_20_v316_1of3
09/22/2006  03:36 PM           116,176 XmlSpawner2_20_v316_1of3.zip
09/22/2006  03:39 PM    <DIR>          XmlSpawner2_20_v316_2of3
09/22/2006  03:37 PM           126,558 XmlSpawner2_20_v316_2of3.zip
09/22/2006  03:40 PM    <DIR>          XmlSpawner2_20_v316_3of3
09/22/2006  03:37 PM           125,452 XmlSpawner2_20_v316_3of3.zip
09/22/2006  03:40 PM    <DIR>          Xmlspawner2_support
09/22/2006  03:38 PM           116,779 Xmlspawner2_support.zip
09/22/2006  03:39 PM    <DIR>          XmlSpawner2_xmlextras
09/22/2006  03:35 PM           101,646 XmlSpawner2_xmlextras.zip
01/24/2006  06:22 PM            57,344 zlib32.dll
01/16/2006  11:16 PM            74,240 zlib64.dll
09/19/2006  05:04 PM    <DIR>          [2.0]Alien's - Public Gates, ACC and Cent
ral Memory
09/20/2006  08:34 AM    <DIR>          [2.0]Lucid's AS [7].0.2 (a)
09/20/2006  07:49 AM           892,403 [2.0]Lucid's AS [7].0.2 (a).zip
09/22/2006  03:13 PM    <DIR>          [2.0]Lucid's AS [7].0.2 (b)
09/22/2006  03:12 PM           911,172 [2.0]Lucid's AS [7].0.2 (b).zip
09/22/2006  03:10 PM    <DIR>          [2[1]-1.0]Alien's - Public Gates, ACC and
 Central Memory
09/22/2006  03:08 PM            25,290 [2[1]-1.0]Alien's - Public Gates, ACC and
 Central Memory.zip
09/20/2006  07:42 AM            25,290 [2[1].0]Alien's - Public Gates, ACC and C
entral Memory.zip
09/22/2006  03:10 PM    <DIR>          [Bonus]Spellbooks with Attributes-1
09/22/2006  03:08 PM             1,715 [Bonus]Spellbooks with Attributes-1.zip
09/20/2006  07:42 AM             1,715 [Bonus]Spellbooks with Attributes.zip
              67 File(s)     17,626,997 bytes
              46 Dir(s)  34,825,687,040 bytes free
Here's my scripts folder:

Code:
 Directory of C:\runuo\scripts
 
09/22/2006  03:12 PM    <DIR>          .
09/22/2006  03:12 PM    <DIR>          ..
12/23/2005  02:31 PM             5,165 ACC.cs
06/17/2006  03:24 PM             4,361 ACCGump.cs
09/20/2006  10:45 AM    <DIR>          Accounting
01/11/2006  10:37 PM             2,644 ACCSystem.cs
09/20/2006  10:53 AM    <DIR>          Central Memory
09/20/2006  10:45 AM    <DIR>          Commands
09/20/2006  10:45 AM    <DIR>          Context Menus
09/22/2006  03:50 PM    <DIR>          Custom
09/20/2006  10:50 AM    <DIR>          Customs
09/21/2006  03:55 PM    <DIR>          Data
09/20/2006  10:45 AM    <DIR>          Engines
09/22/2006  04:11 PM    <DIR>          Gumps
09/22/2006  04:34 AM    <DIR>          Items
09/20/2006  10:46 AM    <DIR>          Misc
09/22/2006  04:06 AM    <DIR>          Mobiles
09/20/2006  10:46 AM    <DIR>          Multis
12/05/2003  08:25 PM            20,480 OrbServerSDK.dll
09/22/2006  04:42 PM    <DIR>          Output
09/20/2006  10:53 AM    <DIR>          Public Gates
09/20/2006  10:46 AM    <DIR>          Regions
07/28/2006  09:30 PM             1,298 SBReplace.cs
09/22/2006  03:19 PM    <DIR>          Scripts
09/21/2006  03:52 PM    <DIR>          SkillProfiles
09/22/2006  03:45 PM    <DIR>          Skills
09/19/2006  04:43 PM               826 skillsave.tms
07/28/2006  09:33 PM             9,749 SpellbookCertificate.cs
09/22/2006  03:12 PM    <DIR>          Spellbooks with Attributes
09/20/2006  10:50 AM    <DIR>          Spells
09/20/2006  10:46 AM    <DIR>          Targets
07/28/2006  01:37 PM               230 uoar-server2.0-info.txt
01/27/2004  07:53 PM            20,480 UOArchitectInterface.dll
               9 File(s)         65,233 bytes
              24 Dir(s)  34,825,666,560 bytes free
 
C:\runuo\scripts>

Here's my custom folder:
Code:
Microsoft Windows XP [Version 5.1.2600]
(C) Copyright 1985-2001 Microsoft Corp.
 
C:\Documents and Settings\Michael>cd c:\runuo\scripts\custom
 
C:\runuo\scripts\Custom>dir
 Volume in drive C is Local
 Volume Serial Number is C461-9AED
 
 Directory of C:\runuo\scripts\Custom
 
09/22/2006  03:50 PM    <DIR>          .
09/22/2006  03:50 PM    <DIR>          ..
09/21/2006  04:49 PM            13,081 bardgate.cs
09/21/2006  04:47 PM            13,179 blacksmithgate.cs
09/21/2006  05:16 PM             1,894 CommandEventArgs.cs.bak
09/21/2006  04:59 PM             1,929 CommandEventArgsA.cs.bak
09/20/2006  04:47 PM             9,714 DefTamingCraft.txt
09/22/2006  03:41 PM    <DIR>          Dueling
09/20/2006  04:46 PM             2,693 EvilDruid.cs
09/20/2006  04:46 PM             3,118 EvilDruidLord.cs
09/19/2006  04:27 PM            36,081 GumpList.bak
09/19/2006  04:25 PM            36,081 GumpList.cs.bak
09/21/2006  04:47 PM            13,083 magegate.cs
09/21/2006  04:48 PM            13,103 necrogate.cs
09/20/2006  10:45 AM    <DIR>          OrbRemoteServer
09/21/2006  04:48 PM            13,157 paladingate.cs
09/20/2006  04:45 PM            28,630 Spell Casters Key.cs
09/21/2006  04:49 PM            13,095 tamergate.cs
09/22/2006  04:57 AM    <DIR>          TMSS
09/17/2006  06:31 PM            15,870 UOL.cs.bak
09/21/2006  04:48 PM            13,178 warriorgate.cs
09/21/2006  04:49 PM             1,566 WarriorGateGump.cs
              17 File(s)        229,452 bytes
               5 Dir(s)  34,825,666,560 bytes free
 
C:\runuo\scripts\Custom>
]

If anyone's curious where I got the skill gates from, I'll see if I can find the URL. I think it was when I was searching for a "commandeventsargs.cs" to accomodate the UO Landscaper. There's websites out there that are just made up of various codes for UO emulation.
I think you posted this in the wrong thread, but!!!!

I C a problem.

In your Scripts folder you have:
12/05/2003 08:25 PM 20,480 OrbServerSDK.dll

and....

01/27/2004 07:53 PM 20,480 UOArchitectInterface.dll

They should be in your RunUO Directory instead.
 
here is the quote i made in the bug tracker on it and where i believe the problem lies:

i believe i have found where the issue is at in the code - in the skills
file of the destro is the following code - it does not check for the
obeycap rules (like code below it does) - and it alsways ends up converting
it to cap the cap value then:

Code:
 [CommandProperty( AccessLevel.Counselor )]
public double Value
{
get
{
//There has to be this distinction between the racial values and not to
account for gaining skills and these skills aren't displayed nor Totaled
up.
double value = this.NonRacialValue;

double raceBonus = m_Owner.Owner.RacialSkillBonus;

if( raceBonus > value )
value = raceBonus;

if ( value > Cap ) //The offchance someone sets their Cap lower than
the racial skill bonus
value = Cap;

return value;
}
}

as you can see they do not have the variable in there for obeycap (it is in the code below this where it actualy checks for it, but right here nulafies it
 
Lord_Greywolf

Lord_Greywolf said:
here is the quote i made in the bug tracker on it and where i believe the problem lies:



as you can see they do not have the variable in there for obeycap (it is in the code below this where it actualy checks for it, but right here nulafies it
OMG! I missed your last post and I came here to ask you if the screwed up line was here lol:
Code:
  [CommandProperty( AccessLevel.Counselor )]
  public double Value
  {
   get
   {
    //There has to be this distinction between the racial values and not to account for gaining skills and these skills aren't displayed nor Totaled up.
    double value = this.NonRacialValue;
    double raceBonus = m_Owner.Owner.RacialSkillBonus;
    if( raceBonus > value )
     value = raceBonus;
 
[B][COLOR=blue]  if ( value > Cap ) //The offchance someone sets their Cap lower than the racial skill bonus[/COLOR][/B][COLOR=blue]
[B]   value = Cap;[/B][/COLOR]
    return value;
   }
  }

I will see if I can make a fix for this issue. Thanks!
 
looks like we are on the same track :)

if you find o fix for this - it would be great - because it would probaly work accross the board for all skills,

but as i said, they said they found and fixed it for RC2 - which i hope will be out soon
 

Gaea

Sorceror
changed prefix?

Hi, first off, I want to say thanks for this awsome system, it works great for me...except for one tiny thing...

I installed this tonight (the control and everything) but for some reason my command prefix changed to [ from .

In the Handlers.cs it still reads "."

anyone have an idea how it changed, and how to fix it again? (my staff and I are so used to "." thats its annoying to change to "["

Thanks
 

Darktanion

Wanderer
Apologies for not posting my topic in here Lucid......

I am writing in here to apologize for not following the rules properly, so I will just post my thoughts in here and hopefully it can be addressed. I understand that you wrote a point that you wanted help on fixing this issue. If you do not have the time just upload what you have thus far for fixing the spellbook delete fatal error and I am having surgery so I will have plenty of time to look it over if you would like for me to help. Again I am sorry for the miss-use of the rules....Thank you all for your awsome dilegence in helping all of us out to figure out how things work or what they mean, you all are a blessing and with that said Thanks again......Darktanion..........:D
 

facsmth

Wanderer
Excuse me, but what file is that correction supposed to be made in?

" [CommandProperty( AccessLevel.Counselor )]" ?
 
that is not showing a fix, it isshowing the cause

but that is in the core scripts and not the regular scripts (else i would have posted a fix by now :( )
 
Lord_Greywolf said:
that is not showing a fix, it isshowing the cause

but that is in the core scripts and not the regular scripts (else i would have posted a fix by now :( )
I'm pretty sure it can be done gimme a couple days of testing and I will get back with you.
 
[2.0] SBReplace

I finally finished the SBReplace command for 2.0. What this does is if you edit the serialization of the spellbook for any reason and don't know how to do it without deleting your spellbooks you can use this command. First, boot your server and say: [sbreplace. Second, shutdown your server and edit your Spellbook.cs and reboot. You can select delete spellbooks and when the server loads players will have a deed that will replace all of their spellbooks that they lost before the serialization change.

This was an experiment to test the idea. I will now make one for 1.0 so that people who upgrade to RunUO 2.0 can do it without worrying about spellbooks deleting.
 

Attachments

  • [2.0] Spellbook Replace.zip
    4.5 KB · Views: 76
[1.0] SBReplace

This should be used to upgrade 1.0 to 2.0 spellbooks.

  • Add the command to 1.0.
  • Boot the Server.
  • say: [sbreplace
  • Shutdown the server.
  • Remove the command.
  • Reboot server and save.
  • Shutdown the server.
  • Install 2.0.
 

Attachments

  • [1.0] Spellbook Replace.zip
    4.6 KB · Views: 54

corbingene01

Wanderer
is there a way to disable the system until there is a fix? or just remove everything and go back to the origional?

anything casted over 40-50 skill fizzles, and i got alot of cranky people lol.

i love the idea, and hopefully there is a fix for it soon, i soo badly wanna use this system.

thanks again
 
corbingene01 said:
is there a way to disable the system until there is a fix? or just remove everything and go back to the origional?

anything casted over 40-50 skill fizzles, and i got alot of cranky people lol.

i love the idea, and hopefully there is a fix for it soon, i soo badly wanna use this system.

thanks again
It is a problem with the RunUO core. You might wanna upgrade to SVN.
 

RavonTUS

Sorceror
Greetings,

SVN is the most recently updated version of the core scripts. It take a program called TortoiseSVN to download it. Once you have it downloaded, you can use Microsoft C# Express to compile it into an .EXE file.

NOTE: Core (source code) scripts are not the same as the Distro (Distrubution program) scripts.

  • If you use Tortiose you will have "RunUO 2.0 release 92 Source" (as of today - bleeding cutting edge RC2+ wantbe testing stuff).
  • If you download the program "RunUO 2.0 RC1 Source" you will have core scripts. (Common ground for RC testing).
  • If you download the "RunUO 2.0 RC1" you have Distro scripts. (If you just want to run a shard and make your own weapons & armor this is what you want.)

Have I confused you more now...lol.

-Ravon
 
corbingene01 said:
so basically svn is mainly for development, not really for production shards?
I really wouldn't say that 2.0 is for a production shard either because of the issue you have. I would say that SVN is more for a production shard because some major issues have been fixed.
 
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