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If you build a project based on RunUO...

Blizzard maybe can do it in the USA... but not in Europe. :)

And, yes, i totally agree that those people should have given credit where they stole the code from. ;)
And they are only publishing "their work" in binary form, not the source... that means they are clearly violating the license under which RunUO is distributed.
 

Zippy

Razor Creator
The problem is RunUO is GPL and not only did these people not give any credit to blatantly stealing from RunUO, they also have their "Core" closed source and upon further inspection appear to be trying to create some type of licensing system inside of it, probably to try and make money off it.... which is even more illegal.

We would like it if people who use RunUO on their shard put a link back to RunUO's webpage on their shard website someplace, but that isn't strictly required. However it is strictly required that anyone who uses RunUO in other projects make that code freely available, and it should have the RunUO license included (which says the product is based on RunUO). It would also be nice for them to, you know, mention that the "leet core" they are having such trust issues with their own developers over is in fact a hacked up version of RunUO 1.0.
 

Aulus

Wanderer
Credit where credit is due... the web site for my shard has a few links to RunUO... basically every time 'RunUO' is mentioned, theres a link. Since we are planning to completely redo the web site, I think I'll include a more obvious link back to RunUO.

Were it not for the staff and developers here at RunUO, you wouldnt be able to use the softwasre to open your shards or to rip off and make other versions... so they deserve credit for it.

Well done to everyone that understands this :)
 
It's easy for shard owners to give credit:

Most shard websites have images and backlinks of so called "shard list sites". Just place the "powered by runuo" logo near there :)
 
I have put the link up several times and the image path keeps changing leaving me with a broken link.... I will gladly repost the code....
 

Cerberus

Wanderer
Heads up on the assholes at WowwoW

I gotta admit Iv been following the WowwoW EMU's progress since i seen it posted in here a few months back..

Zippy .. your 100% correct .. they have the core closed source and have threatened to stop any future public releases and take the project underground if anyone decompiles the source..... and guess what ... a month ago someone posted the decompiled source.

As for the protection on the program .. your right again .. they have included a protection system in the server exe but they are asking for donations so they can buy a better protection system ... How dumb is that .. their asking people who want the source to pay for protection to stop them getting it .. LMAO.

As far as the DEV's are concerned .. the original claiment to the writers throne for this .. Dr.Nexus.. has completely vanished and left the project in the hands of DrilLer.. and this is his philosophy on the actual project

DrilLer said:
WowwoW Team Announcement
Written by DrilLer
Friday, 09 June 2006
We would like to clear some things about WowwoW:

1. WowwoW team
Nexus has developed the core in 2 parts – open (external) and closed (core). The open external part was developed by the spell team, quest team, mobs team. The truth is that Nexus has never really trusted the spell team or any other “team” with the core code, that code was available only to the WowwoW team that was created and led by Nexus. That core team has never been public and never been dismissed and was still working on the core while Nexus was gone. With the main forum going down, the external team was disassembled.

2. Driller
I think you have misunderstood some of Driller’s posts due to his bad English.
Nexus assigned Driller to host the sources and a test server for the core team to work. That is how Driller aquired the sources. He has never really claimed them as his own. The Russian forum that some of you have seen, has never been a forum for WowwoW. The team language has never been Russian, though there are Russians in the team.

3. The WowwoW project and the Community
I’d like to remind some of you that the project is for “educational” purpose and has never been developed for the community. The fact that there were public releases is due to Nexus’ wish to share his work with you. So neither Nexus nor the team has any obligation to the community. The only obligation is to those who wasted their time on the external scripts. For them, there is beta 0.1/0.2 out there and their right to continue their work on it.

4. The Core Source
Only Nexus can release the source, and we leave this to him.

WowwoW Team

As you will notice .. he claims that it is not their work .. but still no reference as to whos work this is ( i think we all know )..

Their attitude towards the community in general is rather inspiring as well ..... HMMM.

In general YES it stinks that these guys dont even have the decency to acknowledge RunUo's work in their own project but i think as you can see i dont really think they give a damn what we or anyone else thinks...
christ these guys have even posted that they are willing to sell their custom scripts to the community ... HMM doesnt that come back to this old GPL argument a few topics ago.

Anyone wishing to show their dissaproval in WowwoW's own forum feel free to let me know and i will happily supply a link for you if you cant find one.

ALWAYS CREDIT WHAT YOU ARE INCAPABLE OF ACHEIVING YOURSELF.

For RunUo servers and WowwoW servers I thank you RunUo.
 
They are not illegal in general. Because it makes no difference if it is this game or that game. :)

How you get the data you need to build a server is another matter. There can be illegal methods how to acquire data.
If they can prove that you used illegal methods to get them, then it is quite possible that they can shut down your project.
 

volhv

Wanderer
Ryan said:
GIVE CREDIT WHERE CREDIT IS DUE.

How can you do this you say?

If you host a shard... link back to RunUO.com

Here's the HTML to do it:

Code:
<!-- Runuo Start -->
<center><a href="http://www.runuo.com" target="_blank">
<img src="http://www.runuo.com/images/poweredby.gif" border=0 alt="Powered by RunUO"></a>
</center>
<!-- Runuo End -->


If you build a World of Warcraft Emulator (called WowwoW) based off RunUO just let people know its based off RunUO.


If you don't give credit where credit is due you're scum. Even the Russians that decompiled RunUO gave credit to RunUO.

Give me a damned break WowwoW.
Sorry but our team contains some proggrammers who dont write about using code..
In next releases (if will public) we add information about parts of code from RunUO project.
__________
Added:
> Our code not use any full parts of code from RunUO project because it is coded for UO - and can't use this code for W0W
> We have only two parts based on RunUO project (not full copy, because RunUO not best performanced)
> * Ingame Command system (Shai-Hulud realisations)
> * World Serialisation system (Tum realisations)
> All other codeparts and other serialisation systems is NOT based on any project because it is logic writed by WowwoW team.
 

Kennyd

Sorceror
Ryan said:
You are a moron.

How ironic, at least he had a valid point.

You don't always have to be so short-tempered, preventing you from being able to look at posts from an objective view, before making these moronic replies.

He didn't even mean any harm in the first place.
 
Kennyd said:
How ironic, at least he had a valid point.

You don't always have to be so short-tempered, preventing you from being able to look at posts from an objective view, before making these moronic replies.

He didn't even mean any harm in the first place.
The guy Ryan called a moron totally missed the point with his reply...
Furthermore that guy told Ryan about his rights...
 

Aulus

Wanderer
I've been trying to add this to our web site but the image is just a white block... is it just me or are others having this problem?
 

atesterman

Wanderer
Zippy said:
they also have their "Core" closed source and upon further inspection appear to be trying to create some type of licensing system inside of it, probably to try and make money off it.... which is even more illegal.
heh i sent a lil email to their host and to blizzard about them :D
 
It doesn't really matter in the end. Because they can take all the credit but the problem is, if it isn't open source and is directed at WoW you won't have as much flexibility. Which will be its downfall...

-Storm
 

NiteStar

Wanderer
Storm33229 said:
It doesn't really matter in the end. Because they can take all the credit but the problem is, if it isn't open source and is directed at WoW you won't have as much flexibility. Which will be its downfall...

-Storm


Your answer is very true.............
 

pex

Wanderer
If you build a project based on UO...

GIVE CREDIT WHERE CREDIT IS DUE.

How can you do this you say?

If you write an emulator... link back to UO.com

Here's the HTML to do it:

Code:

<!-- UO Start --> <center><a href="http://www.uo.com" target="_blank"> <img src="http://www.uo.com/images/welomeuo1.gif" border=0 alt="Powered by UO"></a> </center> <!-- UO End -->



If you build an Ultima Online Emulator (called RunUO) based off UO just let people know its based off UO.

If you don't give credit where credit is due you're scum. (Even the Russians that decompiled RunUO gave credit to RunUO.) <-- I actually couldn't find an emulator that actually linked to http://www.uo.com anywhere obvious.

Give me a damned break RunUO.

Quoted for posterity. Consistency (of thought-and-action/evocation-and-action) is credibility.
 

Zippy

Razor Creator
pex said:
Quoted for posterity. Consistency (of thought-and-action/evocation-and-action) is credibility.
I think this is a bit of a stretch.

Summary:
1) 40% of the word "RunUO" is "UO" so it could be argued we already give them a lot of credit. It would be hard for someone to know about RunUO and not know it was based on a Game called "UO."
2) RunUO itself does not come packaged with anything from UO (for obvious legal reasons)
3) the RunUO website and servers do not run software made by UO (they only make the client).
4) RunUO is not based on any code from UO because they don't give out code.
5) UO supplies no actual banner for use in linking to their site, but actually some recent news posts here on RunUO.com have linked to uo.com. I don't think your parallel really adds up. Nice try though.

If they had called their emulator "RunWoW" (1) and stolen RunUO code it would be at least a little better than attempting to claim that they created the entire thing themselves when they clearly did not. We are less concerned about 'violations' of (3) as far as shards go... but it would be nice. If the RunUO banner has problems, then obviously you can't link to it (5), and that's fine. (2) and (4) must be followed because of the GPL as far as RunUO is concerned... and that is where WowwoW have had their biggest problem with 'giving credit.' They are required by law and common morality to mention RunUO, but they don't.
*shrug*
 

pex

Wanderer
It's not like RunUO uses the UO Protocol, or accesses OSI proprietary files or anything. RunUO interfaces with normal OSI clients, does it not?

It's not like RunUO servers use proprietary OSI files that govern the map that RunUO requires for use.

The word UO in RunUO is not linked to uo.com, on the home page, or the about page, or in the client resulting from data served by RunUO. Ryan talks about linking and credit for these large endeavours.


They are required by law and common morality to mention RunUO, but they don't.

Law and common morality also said RunUO should have never existed.
------
I just got agitated by all the blind followers who are 'RunUO is god; RunUO is infallible." RunUO is awesome. I like it, you like it, we like it. And we can respect it where it deserves respect. But that doesn't absolve its makers of the test of rationality and credibility.

I can't be expected to be credible if I say "a shard should hire any capable staff, regardless if the eligible candidate was a player and violated rules as a player" only to create a shard and then refuse to hire previous rule violators who are qualified.

I personally don't care that RunUO doesn't have blatant linking to UO, or even any linking to UO. But I put this forth because I'd like Ryan/related parties to see something that may have been an oversight, just as I'd hope someone else would let me know if they thought I had overlooked something in my quest to have a solid standing.
 
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